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Moving clouds arent showing up [Solved]

Posted: Sat Dec 05, 2009 12:57 pm
by [TFA]Padawan_Fighter
Hello all. So I'm trying to add some moving clouds, so I got some stock Kashyyyk clouds. Get the textures n' stuff, and put em in the world1 folder. Then I go to my .sky file and replace this:
Hidden/Spoiler:
DomeInfo()
{
Texture("sky_yav2");
Angle(-90.000000);
Ambient(100.000000, 100.000000, 100.000000);
Filter(1);
Threshold(150);
Intensity(50);

Softness(1);
SoftnessParam(60);

DomeModel()
{
Geometry("sky_yav2");
}


}
with this:
Hidden/Spoiler:
DomeInfo()
{
Softness(1);
SoftnessParam(60);

PS2()
{
DomeModel()
{
Geometry("sky_yav2");
}
}

XBOX()
{
DomeModel()
{
Geometry("sky_yav2");
}
DomeModel()
{
Geometry("kas2_sky_clouds");
rotationspeed(0.004, 0,1.0,0);


}
DomeModel()
{
Geometry("kas2_sky_clouds2");
rotationspeed(0.003, 0,1.0,0);
}
}

And, strangely, whenever I change it to that, all the CPs disappear from existence. I change it back to the original setting, they appear again. Change it back to the new one, they don't.


Can someone explain how changing the sky links to CPs in any way, and how I might be able to fix this?



*EDIT* Problem fixed. Had to put a closing bracket in.


New problem. Now the sky is black. ...Why?

Re: Mysterious disappearing CPs

Posted: Sat Dec 05, 2009 3:00 pm
by Caleb1117
[TFA]Padawan_Fighter wrote:
Hidden/Spoiler:
DomeInfo()
{
Softness(1);
SoftnessParam(60);

PS2()
{
DomeModel()
{
Geometry("sky_yav2");
}
}

XBOX()
{
DomeModel()
{
Geometry("sky_yav2");
}
DomeModel()
{
Geometry("kas2_sky_clouds");
rotationspeed(0.004, 0,1.0,0);


}
DomeModel()
{
Geometry("kas2_sky_clouds2");
rotationspeed(0.003, 0,1.0,0);
}
}

New problem. Now the sky is black. ...Why?
Have you copied over those meshes listed?

Re: Mysterious disappearing CPs [Solved]

Posted: Sat Dec 05, 2009 3:38 pm
by [TFA]Padawan_Fighter
Yeah. I fixed that part, problem was I didnt include a PC part. But now the moving clouds aren't showing up.


New one:
Hidden/Spoiler:
DomeInfo()
{
Softness(1);
SoftnessParam(60);

PS2()
{
DomeModel()
{
Geometry("sky_yav2");
}
}

XBOX()
{
DomeModel()
{
Geometry("sky_yav2");
}
DomeModel()
{
Geometry("kas2_sky_clouds");
rotationspeed(0.004, 0,1.0,0);


}
DomeModel()
{
Geometry("kas2_sky_clouds2");
rotationspeed(0.003, 0,1.0,0);
}
}
PC()
{
TerrainBumpTexture("kas2_bump", 1.0);

DomeModel()
{
Geometry("sky_yav2");
}
DomeModel()
{
Geometry("kas2_sky_clouds");
rotationspeed(0.004, 0,1.0,0);


}
DomeModel()
{
Geometry("kas2_sky_clouds2");
rotationspeed(0.003, 0,1.0,0);


}
}

}


*EDIT* Fixed. Needed a MSH file. Please lock this topic...even delete it if you can, I'm about to die from embarrasment.