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Re: Lightsabre Color
Posted: Tue Jan 26, 2010 1:58 pm
by Fiodis
Unless you have a lot of cloth in your map, you don't need it.
Re: Lightsabre Color
Posted: Tue Jan 26, 2010 2:23 pm
by Coley
ok, thanks.
With obiwan works that.
It can be, that that what I now tell is something different.
If I try it with aayla, that errorlog comes:
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(3462)
Combo[ba944832] failed to add for weapon rep_weap_lightsaber_aalya map aalya_sabre -> Combo[4ff8ba9d]
Is that odf wrong?
Re: Lightsabre Color
Posted: Tue Jan 26, 2010 2:24 pm
by genaral_mitch
Is that the stock aayla lightsaber?
Re: Lightsabre Color
Posted: Tue Jan 26, 2010 2:25 pm
by Coley
Erm, no

But they use the same combo...
Re: Lightsabre Color
Posted: Tue Jan 26, 2010 2:55 pm
by Fiodis
It looks exactly like the stock except that it's missing a quotation mark.
Re: Lightsabre Color
Posted: Tue Jan 26, 2010 8:45 pm
by myers73
no, what i would suggest is just copy over that part from the eli lua and paste it overtop of that part in the c lua you are working on, its what i did for my map and works like a charm, and i have 10+ melee users out at once.
Re: Lightsabre Color
Posted: Wed Jan 27, 2010 12:16 pm
by Coley
OMG!
Thanks Fiodis xD
Try it