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Re: Blackfoot Glitch with certain models in SWBF1
Posted: Thu Aug 19, 2010 1:25 pm
by Maveritchell
Whoever enveloped those models didn't hide the bone_root/pelvis correctly and it's frozen and visible at the base of the model. You can re-envelop the models or you can simply find some other model to use.
Re: Blackfoot Glitch with certain models in SWBF1
Posted: Sat Sep 04, 2010 9:11 am
by giftheck
I've had the same problem with the original AT-RT driver and Commander Cody models but I'm now using different models. I don't know much about hex-editing the models except for adding addons to the model and changing textures, so I'm sorry I cannot be of more help. You could try putting a request in the SWBF2 All-Purpose Request Thread.