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Halo : Divinity Models

Posted: Fri Sep 15, 2006 11:18 pm
by t551
Allright, this is a model from a new map that I am going to (hopefully) make. I want you to guess what this map is going to be based on. If I made this model well enough, anyone who has ever played a few video games should know where it is from. If you can't guess, then I guess that I am going to need to do a bit more work.

http://aaacinc.com/taahir/divinity_bridge_wip1.jpg

It's not so much the actual model as it is the design style... For a hint, look at what is in the center of the walkway.

RE: Let

Posted: Fri Sep 15, 2006 11:28 pm
by Darth_Z13
It looks like either a ramp or a cave. Wait a second.... it looks like a bridge from Halo sort of.

RE: Let

Posted: Sat Sep 16, 2006 4:29 am
by Penguin
divinity bridge?

RE: Let

Posted: Sat Sep 16, 2006 12:24 pm
by The_Emperor
Haha that's a bit obvious :P

RE: Let

Posted: Sat Sep 16, 2006 1:20 pm
by t551
Well, Divinity is a name that I made up. Yes, it is supposed to look like a bridge from Halo, and I've worked on it a bit more to get that reaction now.

RE: Let

Posted: Sat Sep 16, 2006 4:39 pm
by Penguin
lol

RE: Let

Posted: Sat Sep 16, 2006 4:50 pm
by Qdin
Remidns me of the map for Super Smash Bros. Melee :P where... Captain Falcon's 'map' is? the big racing stadion? :)

RE: Let

Posted: Sat Sep 16, 2006 5:07 pm
by t551
Okay, I have an interesting (in the sense that it makes me want to rip my hair out) problem.

This is what the bridge floor looks like textured in XSI:
http://aaacinc.com/taahir/divinity_bridge_wip2.jpg

In ZE, it looks the same, except that I can see through the black lines for some reason.

However, in-game, it looks like this:
http://aaacinc.com/taahir/divinity_bridge_wip3.jpg

I have frozen the bridge geometry, as well as the texture UV's of the cluster that is textured, but not the UV's of the rest of the structure (there aren't any).

RE: Let

Posted: Sat Sep 16, 2006 6:22 pm
by Dohnutt
I know this! I know it's from Halo, as someone posted earlier, but it's from some location that I had just played. It's a winter location. That's about all I know about it. :P

RE: Let

Posted: Sat Sep 16, 2006 6:32 pm
by BoomChaka
i though it was where ki adi mundi gets shot

RE: Let

Posted: Sat Sep 16, 2006 7:06 pm
by TK-349
That's Mygeeto. Both have bridges!

Re: RE: Let

Posted: Sat Sep 16, 2006 9:42 pm
by Moving_Target
OFFTOPIC:
Qdin wrote:Remidns me of the map for Super Smash Bros. Melee :P where... Captain Falcon's 'map' is? the big racing stadion? :)
BIg blue is where you fight ontop of the racers. Argh the other one's on the tip of my tongue!

ONTOPIC: Nice bridge. Awaiting ingame screens.

RE: Re: RE: Let

Posted: Sat Sep 16, 2006 10:10 pm
by Kamikaze_Watermelon
Its Geyrohphobia

Posted: Sat Sep 16, 2006 10:31 pm
by Trans
They are the bridges you use to get across the canyons in Assault On The Control Room and Two Betrayals, looking good so far. :D

Posted: Sat Sep 16, 2006 11:51 pm
by t551
Lol, I just went and played those levels, and I realized that the bridge doesn't really look like them at all. Im gonna rework it.

Does anyone know how to get bumpmapping working?

Posted: Sun Sep 17, 2006 12:45 am
by Droideka88
I thought it was the Pillar of Autumn. Probably not.....

Posted: Sun Sep 17, 2006 1:11 am
by t551
?? It doesn't look anything like the PoA... I hope.

Re: RE: Let

Posted: Sun Sep 17, 2006 9:47 am
by Fusion
Moving_Target wrote:OFFTOPIC:
Qdin wrote:Remidns me of the map for Super Smash Bros. Melee :P where... Captain Falcon's 'map' is? the big racing stadion? :)
BIg blue is where you fight ontop of the racers. Argh the other one's on the tip of my tongue!
*cough* Mute City *cough*

Anyways, can't wait to see your map when it comes out
:D . My only suggestion, is it possible to add a laser-caused hole in there, just to add to the action of the map?

RE: Re: RE: Let

Posted: Sun Sep 17, 2006 10:29 pm
by t551
Well, here is a WIP of the reworked halo bridge. It is now just about as near as it can be to the game. I still have to add the end sections, though.

http://aaacinc.com/taahir/divinity_bridge_wip4.jpg

Hehe... this is not for slow computers...

RE: Re: RE: Let

Posted: Sun Sep 17, 2006 10:35 pm
by Droideka88
Oh of course. This must be from level called "Halo" correct. I've always loved that place. Too bad there weren't enough baddies. ;)

Keep up the good work...