Page 4 of 9

Posted: Wed Nov 23, 2005 2:01 am
by Karnage
Bespin: Cloud City

Posted: Wed Nov 23, 2005 4:22 pm
by TheTao
Master Chief is really coming along! Kudos.

Posted: Wed Nov 23, 2005 6:46 pm
by Karnage
Marine is finished!!!

Image

Image

Now to finish Sgt. Johnson, Master Chief, ODST, and Coagulation.

Posted: Wed Nov 23, 2005 7:29 pm
by JabbaLovesLava
The pics are kinda small, but they look good :D

Posted: Wed Nov 23, 2005 7:44 pm
by geoman777
the marines look awesome :D, if either of you knows how to map, you should make a blood gulch- like map, that would be awesome

Posted: Thu Nov 24, 2005 12:50 am
by TheTao
That marine is Diet Dr. Pepper fine. Pat yourself on the back for that bad boy. :)

Posted: Thu Nov 24, 2005 1:26 am
by Exclamation
That marine turned out great! This continues to look better and better! Even the Master Chief (even though I still think that using the Scout Trooper .msh would be cool) turned out really good. ;)

Sgt. Johnson... you could probably use the Reb Vanguard face on an Imp Officer... that way he has his hat. :P

Posted: Thu Nov 24, 2005 12:00 pm
by Blackcurrent
There is no Imp officer in SWBF! The last marine looks cool, so does Master Chief. Do you know that you have some sort of graphical bug in your game, cause the enviroment on Bespin:Platforms is supposed to be more orange. It gets gray if you lower the graphics. I can give you a screen of how it's supposed to look.

Posted: Thu Nov 24, 2005 12:56 pm
by Blackcurrent
This is how it's suppoesd to look:
Image

Posted: Thu Nov 24, 2005 1:04 pm
by EraOfDesann
There is no Imp officer in SWBF!


Uh...yes there is. Ask any modder here. :?

Posted: Thu Nov 24, 2005 8:40 pm
by -_-
[GT]EraOfDesann wrote:
There is no Imp officer in SWBF!


Uh...yes there is. Ask any modder here. :?
yap. There is one. Just go download the source files off Fred's site.

Posted: Fri Nov 25, 2005 12:56 am
by Karnage
Ok i have a retarded problem with the officer (A.K.A Sgt. Johnson).
I can't edit his face.
I took the Rebel Vanguard face renamed it as the same name that the officers face is, and i overwrited the original officer face.
NOTHING!
I even tried putting Psyc0fred's "Thrawn" face in place of it.
And still...NOTHING!
This may turn out to be just a another higher rank marine.

Posted: Fri Nov 25, 2005 2:09 am
by -_-
if u need help i'll just do one and upload the files for u to d/l

Posted: Fri Nov 25, 2005 4:35 am
by Karnage
If you mean make a Sgt. Johnson for me to download that would be awesome, this is a big project im still not finished with the Coagulation map. It may not be finished because the bunker is not showing up on the map.

Posted: Fri Nov 25, 2005 10:24 am
by Blackcurrent
Ok, i'm no modder so i didn't know, but then it's just like the MTT, the textures exists but is not included in the game.

Posted: Fri Nov 25, 2005 10:59 am
by Talibanman
the officer is included in several mod maps ;)

Posted: Sat Nov 26, 2005 9:59 am
by Blackcurrent
Yes, i know that. But i though that it was something that someone (a modder) created for ppl to use in their maps. Like the Imperial LAAT.

Posted: Sat Nov 26, 2005 12:12 pm
by Leviathan
No, it is basically an official model which had been removed from the last release of SWBF... However, some modders have thought to change his textures in custom mods...

Posted: Sat Nov 26, 2005 2:48 pm
by Karnage
Hey all!
Here is a teaser trailer I just made over all the the Marine units.
I can't think of any other weapons at the moments.

http://savefile.com/files/6966898

Master Chief:
Battle Rifle
Magnum
Plasma Grenade
Frag Grenade

Spartan:
Rocket Launcher
SMG
Plasma Grenade
Frag Grenade

Un-named Marine:
Battle Rifle
Plasma Grenade
Shotgun

Marine:
Sniper Rifle
Magnum
Plasma Grenade
Frag Grenade

ODST:
SMG
Plasma Grenade
Frag Grenade

Tell me if im missing any human weapons or if I should add some Covenant weapons.

Posted: Sat Nov 26, 2005 3:05 pm
by -_-
looks great! The explosion was kinda blocky though.