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Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Sat Dec 19, 2009 8:40 am
by CodaRez
Hes probably talking about the shiny Jango Fett which has more shinier metallic parts in his armor than the stock. If so, what u seek is HERE:

http://www.gametoast.com/forums/viewtop ... =64&t=9747

Theres a revamped Jango in there, probably what he seeks. If not, welllll at least its different looking :P

Otherwise I guess you will have to settle for the Con. Pack Assets or the BFX assets. Or actually, since they are MONSTROUS sizes, I'll be a kind soul this Christmas and individually upload the jango fett skins from the BFX assets which I believe also shine:

http://www.filefront.com/15167483/Jango.exe

> Merry Christmas. :amidala:

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Sat Dec 19, 2009 8:47 am
by DarthD.U.C.K.
yes, the convopack-jango uses the Syth's jangotexture

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Sat Dec 19, 2009 8:57 am
by [TFA]Padawan_Fighter
:O! And you even made it a self-extracting archive! Thanks CodaRez! :)

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Sat Dec 19, 2009 9:16 am
by DarthD.U.C.K.
shine has nothing to do with textures

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Sat Dec 19, 2009 9:28 am
by Super_Clone
Can someone please re-upload Kinetosimpetus' rocket and wrist rocket effects?

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Sat Dec 19, 2009 10:14 am
by [TFA]Padawan_Fighter
DarthD.U.C.K. wrote:shine has nothing to do with textures


Huh?

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Sat Dec 19, 2009 10:16 am
by DarthD.U.C.K.
i was referring to CodaRez's post but after rereading it i undrstood he just meant brighter metal parts and not shining metal parts

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Sat Dec 19, 2009 10:33 am
by [TFA]Padawan_Fighter
Oh...well, I was looking for the thing that gave the Convo Jango an envmap (if thats what the shininess is)

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Mon Dec 21, 2009 2:49 am
by skelltor
the link to the assests to swbfII extreme mod please

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Mon Dec 21, 2009 2:54 am
by AQT
Look in the Assets Links Thread please. It's there for a reason. Always search first before asking in this thread.

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Mon Dec 21, 2009 2:57 am
by kinetosimpetus
Super_Clone wrote:Can someone please re-upload Kinetosimpetus' rocket and wrist rocket effects?
I was cleaning up some files, but I thought i left the newest versions of those up…

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Mon Dec 21, 2009 8:34 am
by Super_Clone
I'm pretty sure there gone, but I'll try again...

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Mon Dec 21, 2009 11:02 pm
by skelltor
AQT wrote:Look in the Assets Links Thread please. It's there for a reason. Always search first before asking in this thread.
sorry i loked throught every page of realeased assests but didnt c it i knew it exsisted but frogot to check that link sorry again and thanks

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Wed Dec 23, 2009 2:23 pm
by (Anonymous)
were the battle arena 2.0 player model assets ever released?

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Wed Dec 23, 2009 2:26 pm
by AQT
Nope.

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Wed Dec 23, 2009 2:27 pm
by (Anonymous)
okay, thanks

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Sun Dec 27, 2009 7:01 pm
by RogueKnight
Can someone re-upload DEVISS's mandalorian without a jetpack model?

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Sun Dec 27, 2009 7:41 pm
by AQT
This isn't it but here's one I hex edited to enable transparency that should work fine: http://www.filefront.com/15229159/jetpa ... lorian.exe

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Sun Dec 27, 2009 8:51 pm
by RogueKnight
hm...It does something weird around CPs....

Re: The "Help me find a known PRE-EXISTING asset" topic

Posted: Sun Dec 27, 2009 8:57 pm
by AQT
Are you sure? Weird things like what? I don't have any problems with it. Only the jetpack chunk was hex edited and so the rest of the model isn't affected.