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Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Jun 17, 2011 2:39 pm
by bobfinkl
Dakota wrote:i had looked already on the assets links thread but couldn't find anything that was a box or crate or even a cube... (maybe i just am not good at finding stuff)
You do realize there are dozens of crate/cube objects in the stock assets right? Anything you can find in the stock levels can be used in your mod map.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Jun 17, 2011 6:07 pm
by Dakota
thats why i asked for one, i tested the stock ones but nothing really works well for me.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Jun 17, 2011 6:42 pm
by AQT
Dakota wrote:thats why i asked for one, i tested the stock ones but nothing really works well for me.
i had looked already on the assets links thread but couldn't find anything that was a box or crate or even a cube... (maybe i just am not good at finding stuff)
Right... so what would be the difference between a newly-made-just-for-you box/crate and a preexisting custom or stock box/crate? The description you gave regarding the box that you tried making in Blender doesn't sound really special at all compared to what is already out there.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Jun 17, 2011 9:08 pm
by Dakota
the boxes all had rounded edges and i needed one that i could make into a box dispenser for building. i had tried using a kamino box and it wouldn't work for some reason even when i added it to the folders.
this was the topic on it
http://www.gametoast.com/forums/viewtop ... 27&t=25874
Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Jun 17, 2011 11:06 pm
by AQT
Squeddie's Model Pack contains several "lego" models that are perfect cubes and various crates/boxes. You may want to scale the cubes down, though.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Jun 18, 2011 12:22 am
by Dakota
thanks
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Jun 19, 2011 10:42 pm
by kinetosimpetus
Hey, I have a request for a kitbash. Can someone put the head of the rebel vanguard on the body of the imperial atst pilot? (the imperial with the grey suit, helmet, but no armor: imp_inf_atstpilot.msh)
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Jun 20, 2011 12:11 pm
by Herrmann
I have a similar request. Could someone make a model of the Imperial Medic? Here's a reference pic:
http://starwars.wikia.com/wiki/Imperial_medic
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Jun 20, 2011 9:38 pm
by CressAlbane
Could somebody link me to a small, narrow (1/4m x 1/4m) 1 meter high wooden beam?
Re: All-Purpose Request Thread (Mk. IV)
Posted: Thu Jun 23, 2011 3:29 am
by Slime615
Did anyone ever make one of these:
Re: All-Purpose Request Thread (Mk. IV)
Posted: Thu Jun 23, 2011 3:55 am
by DarthD.U.C.K.
when you asked two months ago, there was none and there still is none.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Thu Jun 23, 2011 7:45 pm
by Ashley
Hi all, Im Ashley. I host an rpg server everynow and then, and i keep haven to use fc to make it right. my friend fasty <3 has helped me get modded and led me to this place, and i need ur healp. (:
This is wat i need:
1.3 assets
I cant edit scripts cus ingame fake consol doesnt work, and i use fc for making ai friendly so i can rp.
if i could get som general assitance thta would be great <3
if u can, add me on xfire, its "impgirl"
Cheers! :amidala:
Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Jun 24, 2011 12:16 am
by 1FGR1NightGhost
K, i cant figure how to convert to .msh format, and im lazy
Here are some Sketchup files from my current map. It would be much appreciated if somone could convert these to .msh format. I also included the necessary textures if they're needed (IDK).
http://www.gamefront.com/files/20475449 ... models.zip
This would be a BIG help, thanx alot!

Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Jun 24, 2011 12:16 am
by CalvaryCptMike
@impgirl
My understanding is, Zerted lost all the v1.3 assets, I'm actually 100% sure he did. Which in short means they no longer exist.

Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Jun 25, 2011 7:53 am
by Executer94
Could someone mod a cis turret (the small one) so that it shoots, even if it is flipped over (standing on his head)
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Jun 25, 2011 8:03 am
by naru1305
Executer94 wrote:Could someone mod a cis turret (the small one) so that it shoots, even if it is flipped over (standing on his head)
pm me, then i can do this, describe it alittle bit more please
were the bfx assets released
Posted: Wed Jun 29, 2011 11:54 am
by baumerindustries
one simple question:
Were the bfx assets released if yes where can I download them and may I use them for my own map?
Re: were the bfx assets released
Posted: Wed Jun 29, 2011 12:08 pm
by DarthD.U.C.K.
Assets Links Thread wrote:Assets Packs
...
yes, you can use them in your map, you have to give proper credits of course. you can find more detailed info on the permissions on the top if the releasethread.
Re: were the bfx assets released
Posted: Wed Jun 29, 2011 2:11 pm
by AQT
@baumerindustries: The next time you're looking for an asset, post in
this topic, but only do that after you have unsuccessfully followed the stipulations in the first post of that topic.
Re: SWBF Series Model Showcase Thread 5th Edition
Posted: Wed Jun 29, 2011 7:46 pm
by Snork
I really don't mean to pester but I need to get these player models exported or else my map can't really move forward :S Does anyone know who is capable of exporting player models?