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Announcing : Space Coruscant 0.1

Posted: Fri Mar 03, 2006 3:37 am
by NOS*Challenger
Hello all! :D I'm glad to announce the new map Space Coruscant !
There will be 6 cap ships and a lot of frigates... 4 cap ships have one command post and the two last are empty. I will maybe put heroes for this map who recreates the battle of the ep3.
Some screens in the editor :
http://img347.imageshack.us/img347/3883 ... ant6rn.jpg
http://img158.imageshack.us/img158/4747 ... nt20ss.jpg

There is a lot of work to do but i've a probleme with the coruscant sky : i can't put it without a crash. So if someone can help be that could e great.
And I don't know how make my frigates destructible.

Cya

RE: Announcing : Space Coruscant 0.1

Posted: Fri Mar 03, 2006 4:06 am
by RevanSithLord
This looks like it's gonna be great. And if you knew how to make sides, maybe you should make the clones be the 65th Homeworld Security (Thire/Shocktroopers) I love Coruscant. And I love the 65th...and the 501st... AND the 212th. But, for coruscant space maps, you should really only put the Marine as a shocktrooper, and the pilot..wait just leave that as is. LOL. But, I love space maps, and hope I can play this soon! I already love ARC9's Convoy Cross Over map. It has atleast 7 capships perside. CIS has lots of Droid Battleships, but un-enterable, unfortunatly. :| Well. Ill be sure to add this to my collection when it's out, Chal. (Mind if I call ya that? :p) Peace.

Posted: Fri Mar 03, 2006 4:10 am
by NOS*Challenger
lol no problem. I will see for your troopers if i can but for the moment i must finish the map.

Posted: Fri Mar 03, 2006 4:15 am
by RevanSithLord
Ok. :) Looks good though, cant wait. Ive been asking alot lately on the forums, but do you need a tester? :P

Posted: Fri Mar 03, 2006 4:16 am
by spitfire
awsome!!!

Posted: Fri Mar 03, 2006 4:24 am
by NOS*Challenger
Yes maybe i will need testers.

Posted: Fri Mar 03, 2006 7:38 am
by NOS*Challenger
Anyon have an idea for the sky??

Posted: Fri Mar 03, 2006 7:45 am
by Teancum
I didn't know there were droig control ships in the assets. Sweeeeet.

I hate to state the obvious, but I'd use the Coruscant sky.

Posted: Fri Mar 03, 2006 7:57 am
by Guest
How mush units each side?

Posted: Fri Mar 03, 2006 8:22 am
by NOS*Challenger
Maybe 64 players ech side the recent computer. I've restarted m map she is finished at 75 % but i can't put the Coruscant sky.

Posted: Fri Mar 03, 2006 8:26 am
by NOS*Challenger
arf i've some problems i tell you. and if someone can explain me how to put a sky step by step tks a lot.

Posted: Fri Mar 03, 2006 9:40 am
by Teancum
Yeah, look in [mapname]_cmn.lua in data_[projectname]/commong/scripts/[projectname]. Search inside the lua for spa_sky. Just to the right of that you should see a three letter entry in quotes. Change that to cor.

Posted: Fri Mar 03, 2006 10:35 am
by NOS*Challenger
Yes i've done it but the map crashes i think the ships are too near of the ground.

Posted: Fri Mar 03, 2006 11:05 am
by maxloef
hey i hate to inform u but i was doing a space conruscant before u evenb thought up the idea :P ive ealready got it ingmae and got the theta shuttle for the republic and multiple cap ships and droid control ship which im planning on making destroyable :P so maybe we could ork together :P

my msn is [email protected]

Posted: Fri Mar 03, 2006 11:42 am
by NOS*Challenger
If you want... I work for the french communauty.
Okay i've corrected my problem ith the sky and ve restarted map. It is much better now. :D

Posted: Fri Mar 03, 2006 12:00 pm
by Teancum
Yeah there's like 5 different people doing Space Coruscant, so don't feel bad if someone else's version comes out first.

@ NOS*Challenger -- Where did you find that Trade Federation Droid Control ship?

Posted: Fri Mar 03, 2006 12:09 pm
by NOS*Challenger
For you man >>>> spa1_prop_medicalfrigate.odf :wink:

Posted: Fri Mar 03, 2006 4:30 pm
by Jango_Fett_A
wow, this will be awesome!!! I can't wait :D When do you think it'll be released?

Posted: Sat Mar 04, 2006 2:05 am
by DeathRow
I cant wait for this to Release

Posted: Sat Mar 04, 2006 3:30 am
by NOS*Challenger
Thanks :D

But i've a lot of problem the map freezes at the end of the loading.