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"locked" script

Posted: Tue Jul 12, 2011 11:46 pm
by 1FGR1NightGhost
I have a script (pol1r_con) that no matter how much i edit (or even remove completly) refuses to change.

I have tried:
-munging again
-cleaning
-removing the mission reps, munging and replacing them
-replacing it with a default script (pol1g_con)

and nothing seems to work :?

What is my problem?

Re: "locked" script

Posted: Wed Jul 13, 2011 12:00 am
by THEWULFMAN
Make sure that VisualMunge is copying your new files over to your Addon folder. I stoped using VisualMunge and munge everything manually because it started to forget to copy the new files over sometimes.

Re: "locked" script

Posted: Wed Jul 13, 2011 2:06 pm
by 1FGR1NightGhost
I tried this, it didnt work.

I also tried a totaly new world (deleting the old one) and its still reading a script that dosent exist?

Is the problem in polis lvl maybe?

Re: "locked" script

Posted: Wed Jul 13, 2011 10:46 pm
by Fiodis
Try a manual clean and remunge.

Re: "locked" script

Posted: Wed Jul 13, 2011 10:52 pm
by THEWULFMAN
Just a side thought, are your scripts somehow set to "Read-Only"? I doubt they are I just thought maybe that is the reason.