Jump out of flying ships!
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-=[PfW]=- Bacara
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Jump out of flying ships!
hi,
i want to jump out of flying ships, i think it was possible in swbf1.
I don't know how to do it.
i want to jump out of flying ships, i think it was possible in swbf1.
I don't know how to do it.
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Commander_Cody771
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Re: jump out!!
Shouldn't this be in SWBF2 General?
- Teancum
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Re: jump out!!
No, he's trying to find out what needs to be modded to jump ship. I'd be interested to see what people found out too.
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Commander_Cody771
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Re: jump out!!
oh. I am too! I will look into it. 
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Aman/Pinguin
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Re: jump out!!
I think it's hardcoded, so not possible.
- Teancum
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Re: jump out!!
Possibly, but not for 100% certain. If you look in SWBF2 odfs there's stuff like TimeRequiredToEject. But, since we can't actually eject Pinguin might be right. Odds are they pulled it so that people didn't accidentally eject in space and find out there's gravity 
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PsYcH0_]-[aMsT3r
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Re: jump out!!
isnt there some code like NoJumpWhileFlying = 1 or somethin?
- [RDH]Zerted
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Re: jump out!!
I'm fairly certain thats for hacking (ie: an engineer kicking someone out of a vehicle).Teancum wrote:...If you look in SWBF2 odfs there's stuff like TimeRequiredToEject...
The fact that you can hack someone out of a flying vehicle shows that you can get out of a vehicle while its flying, so at least we know the game engine can do it. However, getting yourself out...
- Maveritchell
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Re: jump out!!
List of ODF parameters that pertain to vehicles:
List pertaining specifically to flyers:
All from psych0fred's ODF parameters doc. Between this and the LUA callbacks guide, you can figure out 99% of what is/is not possible with SWBF2.
http://www.secretsociety.com/forum/down ... meters.txt
Hidden/Spoiler:
Hidden/Spoiler:
http://www.secretsociety.com/forum/down ... meters.txt
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Ace_Azzameen_5
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Re: jump out!!
Yeah, I'd try either giving the flyer a fusion cutter that is modded to hack itself, or something involving
OnCharacterDispensePowerUp
and ExitVehicle/.
OnCharacterDispensePowerUp
and ExitVehicle/.
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MasterSaitek009
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Re: jump out!!
So basically the flyer would have a dummy power-up weapon and when that power-up was used(OnCharacterDispensePowerUp) it would execute ExitVehicle.Ace_Azzameen_5 wrote:Yeah, I'd try either giving the flyer a fusion cutter that is modded to hack itself, or something involving
OnCharacterDispensePowerUp
and ExitVehicle/.
I don't know why you want to jump out. But I guess it could be fun....
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-=[PfW]=- Bacara
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Re: jump out!!
certainly you know the paratooper. but what is a paratrooper which can not jump out of flyers ^^.
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EGG_GUTS
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Re: jump out!!
That's how you got to the such good sniping spots in Bf1MasterSaitek009 wrote: I don't know why you want to jump out. But I guess it could be fun....
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Xavious
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Re: jump out!!
You could fly a gunship over an enemy command post and have all your teammates jump out and capture it. Of course, that'd require coordination amoungst your team, which really doesn't happen much in Battlefront, since everybody is usually out for their own statistical glory.
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Pidgeon
Re: jump out!!
hmmm I wonder if its possible to use bf1 to help with this :stormie:
