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Posted: Fri May 11, 2007 9:07 pm
by ARC_Commander
Wow! That's actually a pretty decent map. I like!
Posted: Fri May 11, 2007 9:27 pm
by Achronos-117
This is amazing this is exactly what I wanted from the official couruscant map
Posted: Sat May 12, 2007 7:20 am
by EGG_GUTS
Wow i thought this was just going to be side changes. But it has the other rooms. This map is gonna be great.
Posted: Sat May 12, 2007 4:43 pm
by Xavious
BF2-Master wrote:Could someone tell me how to get rid of the boundary around the Temple?
The collision objects? Just delete them like you would an object.
Posted: Sat May 12, 2007 8:58 pm
by phazon_elite
Now that's what I call quality! You put more time into it, and now it's really cool and interesting! Keep it up!
Off Topic: If you're still working on this, shouldn't you change the title?
- EP-782
Posted: Sun May 13, 2007 8:41 am
by Alpha
@BF2-Master: Resize your avatar please
It looks amazing, really does. The asset combination seems to be very well done and a good use of Rends's objects. I suggest maybe modifying Rends's skins on the objects a tad to make them match a little more and maybe make them look a bit "dirtier." Overall, looks really fun!
Posted: Mon May 14, 2007 7:08 pm
by Achronos-117
Hey BF2 Master can you show us what the other team looks like?
Posted: Mon May 14, 2007 7:17 pm
by AlexSecura
Spending time in one map brings much more Quality than working on five.

This One looks very encouraging.Nice done BF2-Master.
Posted: Mon May 14, 2007 7:24 pm
by lieutenantcoda
nice job with dengar. but remember dengar has a snowtrooper breast plate. othere than that nice!
Posted: Tue May 15, 2007 4:53 pm
by BF2-Master
BAD NEWS!
The map's files are not working well, so it has to be split into TWO projects:
A Bounty Hunter one
and
A Coruscant one.
You guys can vote on which I should work on first.
Posted: Wed May 16, 2007 11:08 am
by DarthD.U.C.K.
here is a better Zam model i think
Posted: Wed May 16, 2007 2:25 pm
by The_Emperor
Hey yeah that's great! I didn't know Psych0fred made a Zam

Looks like we also have a new female player model he converted from a JK model

must be pretty new cos I checked his download section out only some days ago

Posted: Wed May 16, 2007 6:49 pm
by Achronos-117
It looks perfect besides the long neck and the missing skirt
Posted: Wed May 16, 2007 8:33 pm
by BF2-Master
'Tis settled.
Yesterday I began work on a combination again. You guys will luv it!

Posted: Wed May 16, 2007 9:38 pm
by phazon_elite
The long neck is supposed to be there I believe, and who says it needs a skirt? You know the cloth system? I don't know if fred had a cloth addon for the model.
- EP-782
Posted: Wed May 16, 2007 10:35 pm
by Achronos-117
This is really annoying know why is it everytime someone replies one of my ideas its always things like "Hey I bet you can't do better" Im just saying what he can improve on if its possible
BTW Check the Zam article on Wookiepedia the neck isnt that long
Posted: Thu May 17, 2007 4:48 am
by Jawa_Killer
that's a problem of the skeleton >.>
Re: *PROBLEM* Coruscant: Temple Raid
Posted: Sun Dec 02, 2007 6:34 pm
by BF2-Master
I'm bring it up back from the dead! I'm going to restart on the map today, and hopefully I will make more progress. Unfortunately, I've lost most of my old files, but it will contain:
- MagnaGuard w/ cape and staff
- Normal Battle Droids
- White Clones
- Dengar
- Custom Jedi
Now, I would just like to politely ask for someone to skin Dengar for me, because I lost Luke's skin and he cannot use his computer for a time.
Also, if you have any idea/suggestions/models/death-threats please add me to your Xfire friends list!
Re: *PROBLEM* Coruscant: Temple Raid
Posted: Sun Dec 02, 2007 7:45 pm
by Achronos-117
Nice to have you back on the job