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What does this mean?

Posted: Sun Mar 13, 2011 11:10 am
by Snork
I'm new to using the Debug log, I really have no idea what this means. Is this a side error or a lua error?

Code: Select all

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(1169)
Combo::State::Transition::If allocated out of order

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(1169)
Combo::State::Transition::If allocated out of order

Re: What does this mean?

Posted: Sun Mar 13, 2011 12:23 pm
by Firefang
I think there is a combo error

Re: What does this mean?

Posted: Sun Mar 13, 2011 12:39 pm
by Snork
Well yeah I kinda guessed that heh. I'm using 2 custom combos but they should work because they both worked fine on my testmap.

Re: What does this mean?

Posted: Sun Mar 13, 2011 1:29 pm
by Firefang
Are your combo pools in the lua high enough?

Re: What does this mean?

Posted: Sun Mar 13, 2011 2:08 pm
by Snork
They weren't but I fixed them before I posted this log