Destroyable Objects [Solved]
Moderator: Moderators
- Cerfon Rournes
- Master Bounty Hunter

- Posts: 1558
- Joined: Thu Jul 08, 2010 5:53 pm
- Projects :: WIP. I will reveal what it is later on..
- xbox live or psn: No gamertag set
- Location: New York, USA
- Contact:
Destroyable Objects [Solved]
Does anyone know how to make a take any model and make it destroyable? Help would be great, thanks. 
Last edited by Cerfon Rournes on Fri Nov 18, 2011 10:55 pm, edited 1 time in total.
-
CressAlbane
- Master Bounty Hunter

- Posts: 1519
- Joined: Fri Dec 18, 2009 8:02 am
- Projects :: CTF Arenas
- Location: ¿uoıʇɐɔoן ʎɯ sıɥʇ sı
Re: Destroyable Objects
Make it an armed building and give it health. A search probably could have solved this for you...
- TK432
- 2nd Lieutenant

- Posts: 408
- Joined: Tue May 26, 2009 4:18 pm
- Location: Somewhere far away
Re: Destroyable Objects
Just look at an ODF file of an destructable object. myg1_prop_shied_generator is an good example.
- Cerfon Rournes
- Master Bounty Hunter

- Posts: 1558
- Joined: Thu Jul 08, 2010 5:53 pm
- Projects :: WIP. I will reveal what it is later on..
- xbox live or psn: No gamertag set
- Location: New York, USA
- Contact:
Re: Destroyable Objects
Worked like a charm! ThanksTK432 wrote:Just look at an ODF file of an destructable object. myg1_prop_shied_generator is an good example.
