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Boz Pity 1.0 released!
Posted: Sun Apr 09, 2006 4:23 pm
by Assasin_Clone
Hey, I was reading a Star Wars comic book (the one who has Gen. Grievous in the title) and this, tell a story about a mission in Boz Pity. I saw that world and I think "WOW great world!" so I decided that my 1st map will be Boz Pity: Cemetery.
well the modes are: conquest and 1-flag CTF.
heros: CIS - Gen. grievous REP - Mace Windu.
Please this is my 1st map, so take it easy.
The big statues are taken from SWBF1, naboo Plains. Just a medium map, with statues and trees. I like it and I can´t stop playing on it!
The link->
http://files.filefront.com/Boz_pity_10e ... einfo.html
RE: Boz Pity 1.0 released!
Posted: Sun Apr 09, 2006 4:42 pm
by Aksel3
Any screens?
RE: Boz Pity 1.0 released!
Posted: Sun Apr 09, 2006 4:54 pm
by Assasin_Clone
I don´t have time to upload them. Tommorow probably.
RE: Boz Pity 1.0 released!
Posted: Sun Apr 09, 2006 4:54 pm
by Aksel3
Alright, looking forward to 'em then

Posted: Sun Apr 09, 2006 5:12 pm
by Foo4Everlong
Assassin_Clone, just played it! I like it. I tend to like more hilly types of maps as oppose to flat ground ones. The statues make it nice to hide and duck behind for protection. I really like the idea of people making map/places that we might have heard about but not have seen or have seen very little in the Star Wars universe. So basically these maps really add a nice visual to something we've heard about, but maybe haven't seen much of. Just curious, the comic that you got the idea from, did it have pictures of Boz Pity? I only ask cuz I went on starwars.com and into the databank section and unfortunately I wasn't able to find any pictures of what Boz Pity looks like. I know it was mentioned in ROTS, but I guess it's a little more expanded universe. Just curious to what it looked like. Anyways, thanks for a very cool map. Well done.
Posted: Sun Apr 09, 2006 5:46 pm
by Assasin_Clone
Yup, my comic book have pics.
Posted: Sun Apr 09, 2006 5:49 pm
by YT-1300
well its a start. i think there could be improvments. change the terrian around so its not all flat, add some other objects besides trees, and those head things. dont get my wrong, its not a bad map, but there could be some improvment..IMO.
Posted: Sun Apr 09, 2006 5:49 pm
by Narlie-Charlie
It is very simple, but it works. Plus its only 2mg to download!
Posted: Sun Apr 09, 2006 5:52 pm
by Trans
Posted: Sun Apr 09, 2006 5:54 pm
by Assasin_Clone
The 2nd and the last pics are from my comic. The other ones should be from other chapters. Thanks for the coments guys.
Posted: Sun Apr 09, 2006 5:57 pm
by YT-1300
you should add a downed republic cruiser and have the battle fight around it and the other wreckage head stones and hills. that would be sweet.
Posted: Sun Apr 09, 2006 5:59 pm
by Assasin_Clone
Uh, the title of the comic: Gen. Grievous series: obssession chapter: 4.
ps: there IS a downed rep. starship.
Posted: Sun Apr 09, 2006 5:59 pm
by uttaresh
Good map. Still it needs the following:
1. Water
2. Relief and Terrain
3. Buildings
4. You need to put in some more stuff. How about putting an auto-turret in the crashed ship? You know, the same turret that's there on the Capital Ships and Frigates in space.
Posted: Sun Apr 09, 2006 6:03 pm
by YT-1300
where is the downed starship, i never saw it. though if its in there i think it should be at the center of the battlefield.
edit: i playe dthe map again.. i found it. but the ship is a little small, the magna guard was as tall as the comm tower. lol. i like that you opened the ship up, but maybe put the attack cruiser in and crashed at the center of the map. try to put gaping holes and smoke coming from it(if thats possible, idk) then i think this would be a cool map. and put some cliffs or hills to give more variety. good start though. waiting to see wat you dish out next..

Posted: Sun Apr 09, 2006 6:32 pm
by mnl1121
why is the file a .exe. im not going to download an .exe. either make it a .zip or im not downloading it. sorry i just don't trust it.
Posted: Sun Apr 09, 2006 6:46 pm
by Jessicka
yeah .exe=no
Sounds like a good map though.
I actually was making custom meshes for someone else who is working on the same map... haven't heard from him in awhile though.
Posted: Sun Apr 09, 2006 7:01 pm
by uttaresh
We've all tried it. The .exe is fine.
Posted: Sun Apr 09, 2006 7:08 pm
by mnl1121
still a .exe is just too risky. There r WAY to many ways to install hidden stuff with .exe. No offense to u assasin, but downloading a .exe from someone i don't know and trust is just out of the question.
Posted: Sun Apr 09, 2006 8:01 pm
by Assasin_Clone
Thats OK, but i will update a .zip file tommorow
Posted: Mon Apr 10, 2006 9:11 am
by yankeefan05
Assassin can we c some screenshots from your map too plz.