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Imperial Officer (Gray)
Posted: Fri Apr 20, 2007 9:06 pm
by EGG_GUTS
That officer is fine except he comes up skinless in game. Is there a way to fix that?
RE: Imperial Officer (Gray)
Posted: Fri Apr 20, 2007 9:07 pm
by Darth_Z13
Stupid question: you made sure you copied over the right .TGA file?
Posted: Fri Apr 20, 2007 9:19 pm
by EGG_GUTS
Ya it's the Imp_inf_officer skin in the imp folder.
this one

Posted: Fri Apr 20, 2007 9:22 pm
by Darth_Z13
Check in the .MSH what .TGA file it calls for. It might have been renamed.
Posted: Fri Apr 20, 2007 9:36 pm
by General_Grievous_4
To make that skin work you rename it to: "test_inf_officer"
Here's a thread for more help:
http://www.gametoast.com/index.php?name ... ght=#97193
Posted: Sat Apr 21, 2007 3:47 pm
by EGG_GUTS
Yes It worked!!!
but now the ATST pilot won't show up ingame

Posted: Sat Apr 21, 2007 4:05 pm
by BF2-Master
Idea:
Copy the 'imp_inf_officer' file and name the copy to 'test_inf_officer' - in case the ATST pilot msh calls for the Officer! :)
Posted: Sat Apr 21, 2007 5:20 pm
by Syth
I aked the exact same question before. Just open the msh in notepad and search for "tga" to see what skin the msh is looking for.
Posted: Sat Apr 21, 2007 10:12 pm
by MercuryNoodles
The grey officer, and the AT-ST pilot are completely unrelated. So, whatever is making the AT-ST pilot not show up can't have anything to do with the msh's or their tga's, unless EGG_GUTS made something share a name somewhere. I'd say, by EGG_GUTS' own words, that the AT-ST pilot was accidently taken out due to odf or lua editing.
Posted: Sun Apr 22, 2007 8:00 am
by EGG_GUTS
Grievous' rename worked and then I just changed the commander's odf to call for the AT-ST pilot's mshs and to get the AT-ST pilot's skin working it's test_inf_atstpilot. just saying that. anyways This topic can be locked.