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Givin the Clone trooper a backpack

Posted: Sun Sep 05, 2010 7:35 am
by Necromancer
Hi all,
i want to create some new models for a map including a clone trooper with arebel backpack. I have the clone trooper with the skeleton and the backpack, the problem is i can't merge these two objects cuz they are invalid (the error message in XSI says) .Could someone explain me how to do such operations with object adding...

Re: Givin the Clone trooper a backpack

Posted: Sun Sep 05, 2010 7:38 am
by DarthD.U.C.K.
you can add the backpack easily by making it an addonmesh, then you can add it to any unit you want without having to make new models for them

Re: Givin the Clone trooper a backpack

Posted: Sun Sep 05, 2010 8:05 am
by Necromancer
DarthD.U.C.K. wrote:you can add the backpack easily by making it an addonmesh, then you can add it to any unit you want without having to make new models for them
How to make it an Addonmesh ?I use XSi 7.5 and I don't have any expierience at XSi , cuz I used Blender before ...

Re: Givin the Clone trooper a backpack

Posted: Sun Sep 05, 2010 8:07 am
by DarthD.U.C.K.
use the second tutorial in this post
and export with meshex

Re: Givin the Clone trooper a backpack

Posted: Mon Sep 06, 2010 10:17 am
by Necromancer
Ahh thanks, let's see if it works.

EDIT
Where can I downoad the meshex, cuz i can't export the model the ormal way, if i export it as .xsi, I can't open it again, do I have to save it as Scene or is there no other way?

Re: Givin the Clone trooper a backpack

Posted: Mon Sep 06, 2010 10:23 am
by Deviss
Necromancer wrote:Where can I downoad the meshex, cuz i can't export the model the ormal way, if i export it as .xsi, I can't open it again, do I have to save it as Scene or is there no other way?
here you go :D
http://www.gametoast.com/forums/viewtop ... lit=meshex

Re: Givin the Clone trooper a backpack

Posted: Mon Sep 06, 2010 4:42 pm
by Necromancer
Cheers, mate!

EDIT
That doesn't work i tried it for hours and nothin happened , i mean typuin in the name of your xsi file and than waitin for santa claus and nuthin happens??? C'mon be serious am I doin somethin wrong or is it the MeshEx that doesn't work properly????????
Again:
Tyüpe in the file name , press enter and nuthin happens i can't see a converted file anywhere , is it in another location or .....

Re: Givin the Clone trooper a backpack

Posted: Mon Sep 06, 2010 4:45 pm
by skelltor
did you remember to add the .msh to the name of the file? like rep_inf_ep3trooper.msh or whatever the msh name is?

Re: Givin the Clone trooper a backpack

Posted: Tue Sep 07, 2010 2:37 pm
by Necromancer
ok got that thing with the MesheX.
but when i tryed to convert my file after round about 20 second s Windows says that Meshex.exe doesn't work anymore...
The question is : Is it my fault or is the .exe damaged ..(maybe i made somethin wrong with my .xsi file)

Re: Givin the Clone trooper a backpack

Posted: Tue Sep 07, 2010 2:44 pm
by DarthD.U.C.K.
if something not-that-complex doesnt work it is usually because the user made some sort of fault, did you follow the steps of the tutorial exactly?

Re: Givin the Clone trooper a backpack

Posted: Tue Sep 07, 2010 3:30 pm
by Necromancer
Did I?
Yeah I think so cuz in the Tut there was a part where u had to check if everything has worked , it did. So err couldn't I just upload the file somewhere and u could look what my fault was , u don't even have to convert it or fin ish it for me beacause I know that this upload and checking thing sucks enough.

EDIT
Necromancer wrote:Did I?
Yeah I think so cuz in the Tut there was a part where u had to check if everything has worked , it did. So err couldn't I just upload the file somewhere and u could look what my fault was , u don't even have to convert it or fin ish it for me beacause I know that this upload and checking thing sucks enough.
Naah, Diet Dr. Pepper it, i try it one more time step by step, alright?

Double posting is against the RULES, please EDIT your post instead -Staff

Re: Givin the Clone trooper a backpack

Posted: Tue Sep 07, 2010 3:32 pm
by DarthD.U.C.K.
hint: there is an editbutton on the bottom right corner of your posts, you cna click them and edit/add text.its agood alternative to doubleposting which is not allowed

Re: Givin the Clone trooper a backpack

Posted: Tue Sep 07, 2010 3:59 pm
by Necromancer
What the hell is doubleposting?I#m just answering.

Well lat's get back to the actual topic:
Could it be that i messed somethin up with the enveloping procces , cuz selecting all the bones is kinda tricky..

Do i have to envelop the addonmesh too, means do i have to mark or highlight or choose it ,too, before enveloping?

Re: Givin the Clone trooper a backpack

Posted: Tue Sep 07, 2010 7:58 pm
by Fiodis
You can't export something with MshEx if you envelope it.

Re: Givin the Clone trooper a backpack

Posted: Wed Sep 08, 2010 9:09 am
by Necromancer
SO without enveloping I just atatche my addonmesh and then export it, or did I forget something??

Re: Givin the Clone trooper a backpack

Posted: Wed Sep 08, 2010 2:08 pm
by DarthD.U.C.K.
no

Re: Givin the Clone trooper a backpack

Posted: Wed Sep 08, 2010 2:39 pm
by Necromancer
Alright I think I#m good to go, sry again for that doubleposting thing and thx for wasting your time.
wait, I have to envelop an unit before i can play it in game otherwise it will be a stiff dummy ,right? So with MeshEx I can't export envelped units, so I need to exprt it with the Pandemic.Addon ,BUT now it comes: U CAN'T INSTALL THE ADDON WITH TRIALS OR MODTOOLS JUST WITH FOUNDATION -> is there another , just any another way to export my unit WITHOUT buying Foundation or downloading the (lame, odd, unnecessary) 30days trial version????

means NO... :faint:

AGAIN. do I have to select the backpack and the clonetrooper or just the clone when enveloping???

Re: Givin the Clone trooper a backpack

Posted: Thu Sep 09, 2010 8:01 am
by DarthD.U.C.K.
first answer: no, but you can export everything without enveloping with meshex and ask somebody will the full version of xsi to export your enveloped models

second answer: that depends on what you want to do, if you wnat to ahve the clone adn addonmesh in one unit you have to envelope them both

Re: Givin the Clone trooper a backpack

Posted: Thu Sep 09, 2010 8:08 am
by Necromancer
Alright, thanks for the fast reply, I'M gonna atach the addonmesh without enveloping and I just have to search for someone with the full version.I read in a thread that nearly all of the staffmembers have the full version so, would someone be so kind and export ym model???(if necessary correct some faults I made, if that's possible)

Re: Givin the Clone trooper a backpack

Posted: Thu Sep 09, 2010 8:15 am
by DarthD.U.C.K.
if the addonmesh isnt enveloped you can export it with meshex, i would put that request in the requestthread btw