What makes jet & dark trooper different
Posted: Tue Nov 10, 2009 10:05 pm
What settings in the odfs cause the dark trooper to be pushed in a constant direction, and a jet trooper to be controlled?
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Code: Select all
JetPush = "0.0" //The constant push given while the jet is enabled (20 is gravity)Code: Select all
JetPush = "8.0" //The constant push given while the jet is enabled (20 is gravity)Code: Select all
JetJump = "21.0" //The initial jump-push given when enabling the jetCode: Select all
JetJump = "5.0" //7 //The initial jump-push given when enabling the jet