Page 5 of 5

Posted: Fri Aug 18, 2006 9:14 pm
by ganker
put it out already i wanna play

Posted: Fri Aug 18, 2006 10:08 pm
by Alpha
http://files.filefront.com/Serenity_Val ... einfo.html

Lol. t551t551, the Alliance texture only covers the top left corner of the flag.

Posted: Sat Aug 19, 2006 2:16 am
by ganker
i have a few problems. like the starwars music in the bacground. if that can be changed taht would be cool. the blaster pistol as your side arm. other than that it is fun to play. also if your making a next map for firefly might i suggest "serenity".

Posted: Sat Aug 19, 2006 11:14 am
by Alpha
If someone can tell me how to change the music, I will. I might see if sound regions work and just make on big region. Hmmm. If I had a western revolver kind of weapon that would be awesome for the side arm. I won't do Serenity for the next map, but the next map is in progress. ;)

Posted: Sat Aug 19, 2006 1:12 pm
by RevanSithLord
:o awesome lol. Someone should make a Battle for Serenity Valley video. lol This is a great map dude.

And can't wait for the next map. ;)

Posted: Sat Aug 19, 2006 1:28 pm
by Rekubot
Nice map Alpha, love the new weapons! (Credit goes to Moving_Target for that I think? Or am I wrong?)

Here are some suggestions:

-Change the fog colour, blue just doesn't go with the map.
-Increase the view range, sometimes you'll end up walking straight into a nearby hill. (And that horrible blue fog is everywhere!)
-Lighten the ground texture. It's so dark that you can feel disorientated at points.
-The exploding barrel effect is currently made up of solid black blocks.

If any of these bugs have been reported already I apologize; I haven't been following this thread too well ;).

Posted: Sat Aug 19, 2006 1:47 pm
by t551
Well, if u have photoshop, u can just scale up the flag to fit nearly the whole image. If that doesn't work, I'll change the UV's and send it to you.

Maybe you could ask Zerted or Astute for a script that would change the flags out every time a base was captured, to make them look more like cp's.

Posted: Sat Aug 19, 2006 5:13 pm
by Moving_Target
t551t551 wrote:Maybe you could ask Zerted or Astute for a script that would change the flags out every time a base was captured, to make them look more like cp's.
That's what i was thinking.

@Rekubot - Yes the new weapons are made by me and Murdocr

Posted: Sat Aug 19, 2006 6:29 pm
by Alpha
I'll work with the fog and flags as much as I can. I don't know how I could fix the barrels, because Saturn made them. I assume I could assign them a different _exp. I'll try it.

If someone can guess the locations of the next map by this pic:
http://www.maj.com/gallery/Adsoa/BSC/bsc1.jpg
then they will be my new beta tester for the new map.

Posted: Sat Aug 19, 2006 8:02 pm
by ganker
is it ariel, persephone, or the world that starts with a "b" in serenity

Posted: Sat Aug 19, 2006 8:06 pm
by Alpha
There are more than one planets in the 'verse that start with the letter
b.

Posted: Sat Aug 19, 2006 9:41 pm
by ganker
im talking about the planet where river kick everyones butt in the bar. i just really want to play this next map. i love serenity and firefly, its one of my favorite things on tv

Posted: Sat Aug 19, 2006 9:45 pm
by Alpha
EDIT: I have to give it to him, because that was the planet I intened it to be, but I named it wrong. It was Beaumonde in the movie, but I named it Boros. No movie locations were blatant at this stage so it's still Boros. Check out the new thread about it. :)