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The fusioncutter - How can I make it work faster? [Solved]

Posted: Sat Jun 25, 2011 12:49 pm
by baumerindustries
One simple qouestion:
The fusioncutter works very slow, so:
How can I make him working faster?

I already got out I have to edit the fusioncutter in the common folder. but what du I have to change?

the odf of it:
Hidden/Spoiler:
[WeaponClass]
ClassLabel = "repair"

[Properties]
ScoreForMedalsType = 3

MuzzleFlashEffect = "com_sfx_repair"
Discharge = "small_smoke_effect"

RoundsPerClip = "-1"
ReloadTime = "0.0"
HeatRecoverRate = "0.16"
HeatThreshold = "0.7"

AnimationBank = "tool"
FirePointName = "hp_fire"

ShotDelay = 0.5
TriggerSingle = "0"
HeatPerShot = "0.060"

TargetEnemy = "1"
TargetNeutral = "1"
TargetFriendly = "1"

TargetPerson = "0"
TargetAnimal = "0"
TargetDroid = "0"
TargetVehicle = "1"
TargetBuilding = "1"
TargetMine = "1"

LockOnRange = 4.0
LockOnAngle = 90.0

VehicleHealth = 200
BuildingHealth = 100
BuildingBuild = 50
BuildingRebuild = 50
DroidHealth = 0
MineHealth = -1000

//*****************************************************
//******************** SOUND ************************
//*****************************************************

FireEmptySound = "com_weap_inf_weapon_empty"
FireLoopSound = "com_weap_inf_fusioncutter_fire"
ReloadSound = ""
ChargeSound = ""
OverheatSound = "com_weap_energy_depleted"
OverheatSoundPitch = "0.5"
OverheatStopSound = ""
ChangeModeSound = ""
WeaponChangeSound = ""
JumpSound = "com_weap_inf_pistol_mvt_jump"
LandSound = "com_weap_inf_pistol_mvt_land"
RollSound = "com_weap_inf_pistol_mvt_roll"
//ProneSound = "com_weap_inf_pistol_mvt_lie"
SquatSound = "com_weap_inf_pistol_mvt_squat"
//StandSound = "com_weap_inf_pistol_mvt_getup"
tank you for your help

Re: The fusioncutter - how can i make it work faster?

Posted: Sat Jun 25, 2011 1:17 pm
by CressAlbane

Code: Select all

VehicleHealth = 200
BuildingHealth = 100
BuildingBuild = 50
BuildingRebuild = 50
DroidHealth = 0
MineHealth = -1000

This is what you have to change.

Re: The fusioncutter - how can i make it work faster?

Posted: Sat Jun 25, 2011 1:20 pm
by baumerindustries
which one have I got to change to make it repairing a shield generator of a spaceship faster?

Re: The fusioncutter - how can i make it work faster?

Posted: Sat Jun 25, 2011 4:45 pm
by Herrmann
I guess building, no?

Re: The fusioncutter - how can i make it work faster?

Posted: Sat Jun 25, 2011 10:01 pm
by CressAlbane
I think it would be BuildingRebuild.

Re: The fusioncutter - how can i make it work faster?

Posted: Sun Jun 26, 2011 12:41 am
by THEWULFMAN
VehicleHealth = 200
BuildingHealth = 100
BuildingBuild = 50
BuildingRebuild = 50
DroidHealth = 0
MineHealth = -1000
Just to make it clear, this is what you want to increase.

Re: The fusioncutter - how can i make it work faster? [SOLVE

Posted: Sun Jun 26, 2011 5:10 am
by baumerindustries
ok thank you all
I'm youst trying some things with the shield generator and it takes long to repair
thanks

PROBLEM SOLVED

Re: The fusioncutter - How can I make it work faster? [Solve

Posted: Sun Jun 26, 2011 1:28 pm
by Fiodis
Ah, not to hijack this, but is there any way to increase the frequency rather than the amplitude of the fusioncutter's fixing?

Re: The fusioncutter - How can I make it work faster? [Solve

Posted: Sun Jun 26, 2011 1:34 pm
by Herrmann
Why? If you increase the amplitude instead you get the same result.

Re: The fusioncutter - How can I make it work faster? [Solve

Posted: Sun Jun 26, 2011 1:39 pm
by Fiodis
If you get a high frequency but small amplitude you can make it repair/heal more smoothly rather than in chunks. And it'd be good to know for future reference as well.

Re: The fusioncutter - How can I make it work faster? [Solve

Posted: Sun Jun 26, 2011 3:38 pm
by Dakota
i am thinking that simply it is this line

Code: Select all

ShotDelay = 0.5
set it to a smaller value and it goes faster (at least i think thats how i did it before)

Re: The fusioncutter - How can I make it work faster? [Solve

Posted: Sun Jun 26, 2011 4:31 pm
by Fiodis
Ah, yes, that might work. Thanks.