Adding custom sounds confusion [Solved]
Posted: Tue Nov 25, 2008 5:16 pm
Well, I am a bit confused about a certain part in the, "Mini-Tut on How to Add Custom Sounds to SWBF II Maps (FAQ)" by PR-0927.
Note step 11:
11. In your MODIDgcw.req/MODIDcw.req for sound, list the name of your .asfx file under the "bnk" section. List the name of your .snd file under the "config" part.
I understand that he means to go to your (in my case) AGEgcw.req or AGEcw.req files, but I cannot find them.
This is a silly question, but where can those files be found?
Any help would be appreciated.
Note step 11:
11. In your MODIDgcw.req/MODIDcw.req for sound, list the name of your .asfx file under the "bnk" section. List the name of your .snd file under the "config" part.
I understand that he means to go to your (in my case) AGEgcw.req or AGEcw.req files, but I cannot find them.
This is a silly question, but where can those files be found?
Any help would be appreciated.