Page 1 of 1

My map is chrashing!

Posted: Sun Feb 06, 2005 5:41 pm
by Darth-Derkie
Opened logfile BFront.log 2005-02-06 2207

Message Severity: 2
D:\src\FRONTLINE_PC\RedEngineFL\movie\RedMovie.cpp(467)
Segment 0xf8ed1e28 does not exist in movie 0xb86e8e36

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\LuaCallbacks_Mission.cpp(726)
Memory pool "EntityTauntaun" not found

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\CommandPost.cpp(392)
Label "level.rat1.CP4" not localized

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP1" control region

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\VehicleSpawn.cpp(171)
Vehicle spawn missing class "cis-fly-droidfighter"

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\VehicleSpawn.cpp(171)
Vehicle spawn missing class "rep_fly_jedifighter"

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\VehicleSpawn.cpp(126)
Vehicle spawn outside command post "CP4" control region

Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\BoundaryManager.cpp(141)
Boundary path must be convex and counter-clockwise

When i play my map, the game is crashing. What do these errors mean?

RE: My map is chrashing!

Posted: Sun Feb 06, 2005 6:42 pm
by Rends
the most importand error messages:

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\LuaCallbacks_Mission.cpp(726)
Memory pool "EntityTauntaun" not found

you need to set the EntityTauntaun" in the mission lua. check hoth Lua for how to do this.

Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\VehicleSpawn.cpp(171)
Vehicle spawn missing class "cis-fly-droidfighter"

You need to add ALL vehicles in the mission lua under side readdate (check also mission lua samples.

Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\BoundaryManager.cpp(141)
Boundary path must be convex and counter-clockwise

not sure what you have tried here.

RE: My map is chrashing!

Posted: Sun Feb 06, 2005 7:44 pm
by Saturn_V
Like Rends says, except:

1. Forget the "EntityTauntaun" call, it is not used (it's not used in the shipped Hoth level, if you look)
To spawn a tauntaun you treat it as a walker with one pair of legs, ie use the call AddWalkerType(1, 1)

2."cis-fly-droidfighter" should be changed to "cis_fly_droidfighter" This looks like the typing error from my vehicle tutorial at Lucasarts, I posted a correction at the end of the tutorial ( I did mention this in the other thread ), and since the Jedi fighter is not spawning either you need to set up the mission lua

3. How did you set up the boundary? And have you got the updates for Zeroedit?

RE: My map is chrashing!

Posted: Sun Feb 06, 2005 10:17 pm
by PR-0927
Remove the boundries that you have set up. Then, fix everything else. If it works, back up your files. Then, try adding whatever boundaries you had added.

I have never received such an error about boundaries, although, I try not to use them. Odd, isn't it? I've had like every error possible. LOL.

- Majin Revan

Posted: Mon Feb 07, 2005 9:55 am
by Darth-Derkie
I think I know why my map is crashing. In Zeroeditor i can't remove some objects: The healing-droid The Ammo-droid and the vehicle-recharge-droid. If i try to delete one of them, i get an error and zeroeditor chrashed.

Then i try to remove the .odf files for them so zeroeditor cannot find them and remove them, but they are still there! But if i select Edit-objects zeroeditor chrashed.