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Posted: Thu Aug 10, 2006 12:22 am
by Protector_Pulch
Oh, you don't them - Take a look at this
These are basically conquest map with a crashed capital on it.

Posted: Thu Aug 10, 2006 1:39 am
by blue-one
i think this map might have more crashed ships then the single capital down, am i right? it looks more close combat too, which will be fun...


Blue-One out

Posted: Thu Aug 10, 2006 8:48 am
by Ipodzanyman
My map has two capital crashed ships, 3 medical frigates, 2 cis round ships (don't know what they are called), 2 mini fed assault ships, and one Republic assault ship, all of these are crashed, thanks for showing me, I'll make sure it doesn't resemble that map at all... :wink:
btw-I SERIOUSLY need help with the planning.... and I was thinking of reskinning the acklays and put them as locals, I don't know what do you guys think?

Posted: Thu Aug 10, 2006 8:22 pm
by blue-one
i dont like the idea of acklays personally, get my xfire and i might be able to help out with a bit of planning, my xfire is blueone11, i dont like the ideas of acklays because i think they are wayy too hard to kill, but the idea of acklays crawling all over ships is... nice...


Blue-One out

Posted: Thu Aug 10, 2006 10:52 pm
by Ipodzanyman
So, I need more ideas, me and Blue-one discussed....:wink:

Posted: Fri Aug 11, 2006 10:40 am
by Droideka88
Well for starters, you could try to disable the Jedi sprint Acklays have as well as reducing their health. :)

Posted: Fri Aug 11, 2006 11:02 am
by Protector_Pulch
Well, Droideka88, I think the opposite would be better - making the acklays so strong that CIS an GAR have to cooperate in order to get rid of them.

Posted: Fri Aug 11, 2006 5:32 pm
by 2_lowiq_clone
by the looks of things, you've got this map hammered down pretty good. Have you fixed all the bugs we found in the map?

Posted: Fri Aug 11, 2006 6:02 pm
by Ipodzanyman
I think so, the only things left are to update the paths, and get the sides in...

Posted: Fri Aug 11, 2006 7:30 pm
by 2_lowiq_clone
Great!! so i'll be keeping an eye out for this map to be released!! I loved the new shots of the level in the above post. I'll be puting myself into cryo freeze until this map appears. :lol:

Posted: Fri Aug 11, 2006 7:46 pm
by Ipodzanyman
But if any one knows that they can help me post HERE please....thx:wink:

Posted: Sat Aug 12, 2006 2:38 pm
by Ipodzanyman
I got it working in a new map....yay!
I put them in another test map....

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Posted: Sat Aug 12, 2006 2:45 pm
by Droideka88
Dude those are anwsome. But is there actually going be a sun and rain at the same time? ;)

And the space background is great. Keep it up.

Posted: Sat Aug 12, 2006 2:46 pm
by Alpha
Those skins are awesome! Great job, glad you got them working.

Posted: Sat Aug 12, 2006 2:52 pm
by Ipodzanyman
Droideka88:
that's a test map, I'm sorting out the side, so I don't mess up the actual map....
thanks everyone!

Posted: Sun Aug 13, 2006 8:41 am
by Ipodzanyman
should I change the snipers cape, I think it looks out of place...

Posted: Sun Aug 13, 2006 11:47 am
by 2_lowiq_clone
make the cape darker, then I think it would look more in place. just my .02

Posted: Sun Aug 13, 2006 1:44 pm
by Raptor522
Those skins are awesome. I think the cape looks great, but a little darker would hurt. :D

Posted: Sun Aug 13, 2006 4:22 pm
by Ipodzanyman
thanks, yeah i'll darken it make it blend a bit more...

Posted: Mon Aug 14, 2006 9:08 pm
by Ipodzanyman
OFFTOPIC: nasty avatar Raptor522 , but funny at the same time...