What files are needed for the electrostaff, exactly? I nabbed an electrostaff from some assets that Syth released awhile ago, but ingame it has a white square on each end. I figure I'm missing the .tga file for the purple glow effect or something. Is there someplace where I could download the electrostaff by itself?
EDIT: Now I've got other issues... see my next post!
Electrostaff
Moderator: Moderators
- authraw
- 1st Lieutenant

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- Joined: Mon Jun 26, 2006 3:45 pm
Electrostaff
Last edited by authraw on Tue Sep 04, 2007 10:14 pm, edited 1 time in total.
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Xavious
- Sith Master

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Re: Electrostaff
There's an electrostaff in the released Conversion Pack assets.
- authraw
- 1st Lieutenant

- Posts: 445
- Joined: Mon Jun 26, 2006 3:45 pm
Re: Electrostaff
Ok, now I've got a CTD... I'm fairly certain it has something to do with the electrostaff.
Here's the electrostaff odf:
I put magnaguard and maul anims, zaabins, and zafbins into the munged folder and even loaded Darth Maul in my lua before loading the magnaguard. What more do I need to add?
Code: Select all
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_attack2c(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation magnaguard_sabre_stand_attack2c(_upper)Code: Select all
[WeaponClass]
ClassLabel = "melee"
ClassParent = "com_weap_inf_lightsaber"
[Properties]
GeometryName = "kor_weap_inf_doublesabre"
ComboAnimationBank = "human_sabre sabre cis_hero_darthmaul"
NumDamageEdges = "3"
FirePointName = "hp_fire1"
LightSaberLength = "0.51"
LightSaberWidth = "0.082"
LightSaberTexture = "violetlightsaber"
LightSaberTrailColor = "189 7 255 128"
FirePointName = "hp_fire2"
LightSaberLength = "0.51"
LightSaberWidth = "0.082"
LightSaberTexture = "violetlightsaber"
LightSaberTrailColor = "189 7 255 128"
AttachedFirePoint = "bone_l_calf 1.0 0.0 0.0 0.35 0.0 0.0"
DamageEdgeLength = "0.5"
DamageEdgeWidth = "0.1"
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Penguin
- Jedi Admin

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Re: Electrostaff
Magna Guard must use Mauls animations or the animations given in the staffs ODF or the game will crash.
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Syth
- General

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Re: Electrostaff
which one??Darth_Maul wrote:There's an electrostaff in the released Conversion Pack assets.
-
Xavious
- Sith Master

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Re: Electrostaff
The infantry assets.Syth wrote:which one??Darth_Maul wrote:There's an electrostaff in the released Conversion Pack assets.
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Syth
- General

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Re: Electrostaff
many thanks
