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Re: Battlefront Zero Mod Information

Posted: Tue Sep 09, 2008 7:55 pm
by H_BOMB
Whoa! Cato Nemoidia? I can't wait to see how that will turn out.

Re: Battlefront Zero Mod Information

Posted: Wed Sep 10, 2008 4:07 pm
by Challenger33
*bows*

Haha, all kidding aside though - thanks MandeRek, seriously. I am very honored to be part of the team, and just hope I can live up to all that.

Oh, and I updated the screenshot above.

Edit: Gah, of course as soon as I'm almost done, I find a more reliable reference picture... :?

So I have to edit the cockpit, thrusters, and forward...thing (no idea what it is, looks like headlights, haha). And then add the blasters.

Re: Battlefront Zero Mod Information

Posted: Thu Sep 11, 2008 2:35 am
by wazmol
Sounds like you have quite a bit to do, not to worry just take your time, i do! xD, even though it ticks M' off!!

In the space muunilinst topic on our forums i think there is a pic of the conv packs Fanblade, you could use some of that as a reference.

Re: Battlefront Zero Mod Information

Posted: Thu Sep 11, 2008 4:09 pm
by MandeRek
wazmol wrote:Sounds like you have quite a bit to do, not to worry just take your time, i do! xD, even though it ticks M' off!!

In the space muunilinst topic on our forums i think there is a pic of the conv packs Fanblade, you could use some of that as a reference.
Get to your room young man! :x

Lol.. It's always evil bossy M' xD

Re: Battlefront Zero Mod Information

Posted: Sat Sep 13, 2008 7:20 pm
by Darth Revan
YAY (Happiness and Joy with Ewoks dancing) Conversion Pack and BF0 at same time will basically make it a new game

Re: Battlefront Zero Mod Information

Posted: Sat Sep 13, 2008 7:22 pm
by k'kruhk
Is Galactic Conquest still going to be expanded?

Either way, this mod looks amazing, keep at it.

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 4:41 am
by MandeRek
@k'kruhk Atm we're just going for the alpha, meaning a good amount of maps, and tons of sides, heroes and vehicles to rely on. Now we've made some worlds which ONLY have 100% custom models. If we expand Galactic Conquest these will be in there. Ive taken a look into it, and its kinda clear HOW to add a new world. The problem would be adding the world in the small map (menu) but I'll talk to Zerted about that :D

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 9:52 am
by Fluffy_the_ic
I thought Tean said it was 100% impossible...

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 9:56 am
by wazmol
Fluffy_the_ic wrote:I thought Tean said it was 100% impossible...
A Year ago so was New Walkers.

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 10:11 am
by MandeRek
True :P

Plus, we can REPLACE maps if we want to.. So replacing Coruscant by ours, etc.. That would be easy i guess :)

Oh this is sweet! Ilum and Terra Sool will be included in the alpha.. Need a few more days i think, since i don't have much time at all, but then it's glamour shot time :)

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 10:20 am
by Fluffy_the_ic
Just don't replace Kamino, as it is probably the among the best of the stock maps :P
@ Wazmol: Touche... jk. Makes sense.

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 10:30 am
by MandeRek
Fluffy_the_ic wrote:Just don't replace Kamino, as it is probably the among the best of the stock maps :P
@ Wazmol: Touche... jk. Makes sense.
The replacing of Galactic Conquest will be an Battlefront Zero; Extra (more extras are for example the first 2 heroes released, all trailers etc (all downloadable things))

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 10:38 am
by Fluffy_the_ic
Good. I'd use it, anyways. Kamino really doesn't make much as much sense as a republic start point anyways.

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 1:37 pm
by Challenger33
I finished the modeling aspect of the Fanblade.

Shaded:
Hidden/Spoiler:
Image
Hidden Line Removal:
Hidden/Spoiler:
Image

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 1:52 pm
by woner11
Really nice detail. Excellent job! :D

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 2:02 pm
by Fluffy_the_ic
Ya, that does look great!

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 4:25 pm
by wazmol
Great work man!!

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 4:26 pm
by ARC_Trooper_phi658
sweet job, Challenger33

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 5:15 pm
by CloneTrooper919
can this work with the extreme mod? By the way u did an amazing job cant wait for this to come out.

Re: Battlefront Zero Mod Information

Posted: Sun Sep 14, 2008 5:47 pm
by MandeRek
CloneTrooper919 wrote:can this work with the extreme mod? By the way u did an amazing job cant wait for this to come out.
It will work with every other mod, since its a mappack. Additions and replacements to stock files will be in Battlefront Zero; Extras ;)