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Error (yes I started modding)

Posted: Mon Aug 21, 2006 11:39 am
by The_Emperor
The mungelog sais this:
ERROR[PC_texturemunge msh\all_inf_stormtrooperhansolo.tga]:Targa type 10 not currently supported.
ERROR[PC_texturemunge msh\all_inf_stormtrooperhansolo.tga]:Targa type 10 not currently supported.
[continuing]
ERROR[PC_texturemunge msh\x.tga]:Targa type 10 not currently supported.
ERROR[PC_texturemunge msh\x.tga]:Targa type 10 not currently supported.
[continuing]
4 Errors 0 WarningsERROR[levelpack

req\rep_hero_anakin.req]:Expecting bracket, but none was found.
File : munged\pc\all_inf_stormtrooperhansolo.texture.req(1)...

ucft <--
ERROR[levelpack req\rep_hero_anakin.req]:Expecting bracket, but none was found.
File : munged\pc\all_inf_stormtrooperhansolo.texture.req(1)...

ucft <--

2 Errors 0 Warnings

ERROR[levelpack repshell.req]:Expecting bracket, but none was found.
File : munged\pc\rep_inf_ep3sniper.texture.req(1)...

ucft <--
ERROR[levelpack repshell.req]:Expecting bracket, but none was found.
File : munged\pc\rep_inf_ep3sniper.texture.req(1)...

ucft <--

2 Errors 0 Warnings
Now I know I've got Anakin looking like Stormtrooper Han Solo, and it's working aswell, but when I want to reskin him he gives that error... And the skin remains the same. Another problem is that is sais the TGA is version 10, while I'm perfectly sure it's the same version as they use in the game.

RE: Error (yes I started modding)

Posted: Mon Aug 21, 2006 11:56 am
by Moving_Target
I had the same problem with the TGA v10. If you are using GIMP uncheck the box that says...RLE compression. That should do it. 4 the TGA.

RE: Error (yes I started modding)

Posted: Mon Aug 21, 2006 12:29 pm
by The_Emperor
Ok thanks :D
But that's not my main problem, the main problem is
Expecting bracket, but none was found.

Posted: Mon Aug 21, 2006 12:30 pm
by Commander_Keller
concerning that tga error message make sure that your edited tga file has exact the same size like the one before.

Re: RE: Error (yes I started modding)

Posted: Mon Aug 21, 2006 12:46 pm
by Hebes24
The_Emperor wrote:Ok thanks :D
But that's not my main problem, the main problem is
Expecting bracket, but none was found.
Post the req it mentions.

RE: Re: RE: Error (yes I started modding)

Posted: Mon Aug 21, 2006 12:51 pm
by The_Emperor
Hmm never mind, the problem was the TarGA file :P it was compressed, like Moving_Target said.
Thanks.

RE: Re: RE: Error (yes I started modding)

Posted: Tue Aug 22, 2006 10:53 am
by The_Emperor
allright there's a new little problem, I wanted to have the original SWBF1 shotgun-look back, so I gave it the rebel spy's weopon mesh (all_weap_inf_seeker.msh) I found the msh and the msh.option file, but i can't find the texture for it :? I even copied all the TGA's and TGA.options found in the all/msh map, but it still has no texture :?

RE: Re: RE: Error (yes I started modding)

Posted: Tue Aug 22, 2006 11:11 am
by Hebes24
I believe that in BF1 it just had the blaster ordinance. Try changing the ordinance to the rifle ordinance, it should still spread, but it will have the regular rifle ordinance. :twisted:

RE: Re: RE: Error (yes I started modding)

Posted: Tue Aug 22, 2006 11:26 am
by Commander_Keller
hm...
i thought the rebel shotgun is all_weap_inf_shotgun
and the rebel spy´s weapon is all_weap_inf_incinerator.

don´t they use the same mesh?
the files should be:

all_1st_weap_inf_seeker.msh
all_1st_weap_inf_seeker.msh.option
all_1st_weap_inf_seeker.tga
all_1st_weap_inf_seeker.tga.option
all_1st_weap_inf_seeker_bump.tga
all_1st_weap_inf_seeker_bump.tga.option

they are found in the msh/pc folder

in the msh folder there are two more files called:
all_weap_inf_seeker.msh
all_weap_inf_seeker.msh.option

so altogather there are 8 files.
i don´t know exactly what you are planing to to but well... i hope this can help.
peace
keller

RE: Re: RE: Error (yes I started modding)

Posted: Tue Aug 22, 2006 11:33 am
by Rekubot
If you want to find the .TGA files a .MSH file uses open it up with Notepad and hit Ctrl+F. Then search for 'tga' and it will tell you the files that are required.

Posted: Tue Aug 22, 2006 1:31 pm
by The_Emperor
Ah yes :D It's working now, I didnt check the map PC :roll: (never even noticed it :lol: hehe I'm a noob modder ;)
Thanks again :D

PS: This is what I wanted to do: replace the default rifle model with the seeker model, to make it look like the SWBF 1 shotgun ;)
Image