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Object collision
Posted: Sat Sep 05, 2009 7:25 am
by Xterminator
Hey , I have a problem that some of my objects ingame i can walk straight through. I think its something to do with the .option file of some of them. But i'm not quite sure. Any help would be appreciated. Thanks.
Re: Object collision
Posted: Sat Sep 05, 2009 7:31 am
by CodaRez
Xterminator wrote:Hey , I have a problem that some of my objects ingame i can walk straight through. I think its something to do with the .option file of some of them. But i'm not quite sure. Any help would be appreciated. Thanks.
Whenever u open up ZE and load a lvl, theres a check box somewhere saying "build accurate object collision"
Check it, and then load ur file. If it takes awhile be patient, it means it is making collisions for ALL ur props.
If u are talking bout CUSTOM models, you should consult the collision HowTo in the FAQ.
Re: Object collision
Posted: Sat Sep 05, 2009 8:07 am
by Xterminator
I always do put build accurate object collision on though? Should I delete and replace or.?
also the objects are stock yavin 4 boulders.
Re: Object collision
Posted: Sat Sep 05, 2009 9:12 am
by General_Nate
Oh, those already do that. I've had that problem before. I'm not sure if you can fix it.
Re: Object collision
Posted: Sat Sep 05, 2009 2:08 pm
by AceMastermind
CodaRez wrote:Whenever u open up ZE and load a lvl, theres a check box somewhere saying "build accurate object collision"...
This only applies to ZeroEditor for the sole purpose of placing objects and has nothing to do with ingame collision.