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Re: Endor: Death Watch Bunker Assault
Posted: Mon Jul 27, 2009 4:07 pm
by AQT
A small update: Death Watch team now has their own (proper) CP icon
Many thanks to
DarthD.U.C.K. for making it.

Re: Endor: Death Watch Bunker Assault
Posted: Mon Jul 27, 2009 6:05 pm
by Nova Hawk
Ya, very nice Overlord skin! Gotta love the Mandalorians!
Re: Endor: Death Watch Bunker Assault
Posted: Tue Jul 28, 2009 4:03 pm
by RevanSithLord
That is awesome. I am working on the map, map-wise, off and on...getting kinda tired of placing corridors, so I might stop at some point. Then fix up anything that might be a little out of place. E.G - some things not aligning properly like it should. Over all, it comes down to aligning. In ZE, I am going to go back in today. Place a few more and then declare a cut-off point. Then I'll send the map to AQT and he can polish stuff off. It's getting close to time where it should get done anyways. I wasn't going to do the whole bunker. Anyone in their right mind wouldn't have the patience for that, right? Anyways, I'll place a few boulders/cave-ins for explanations of the cut offs. Then AQT can decorate it.
I'm gonna be using retextures from both BIG Cookie and Icemember (since he provided a few things too) to give a little variety, but still uniform, while still paying homage to the original bunker. This will hopefully pay a great tribute to the bunker in SWG. Well at least the location. The layout is as close as I can get it without exactly recreating it. Anways, hope you guys love it, cause I'm about ready to boot this thing out the door to AQT because he said he'd polish it up. Hope you're ready for that, man. lol
Re: Endor: Death Watch Bunker Assault
Posted: Mon Aug 03, 2009 3:23 pm
by RevanSithLord
Last object placed on map. A door that cuts off the rest of the bunker. The last room is the generator room, which can be a possible primary target if someone did a campaign. Which would be cool. :p
Anyways, if AQT wants the .wld file still, I'll send it off. Just tell me the steps it takes so it won't over ride your terrain. Cause since mine has a base layer, will that overwrite yours? I never did stuff like that before regarding merging .wld files or w/e.
If AQT gets it, I'm sure he'll love to get screens. Sorry for the promise of screens being a bit delayed, but meh, AQT can do it, as in Mid-August, I am moving to Iowa, and I've been a bit busy to really have the time. :p I'll send it off to AQT before I start the move, though.
Hope everyone is still excited.
Re: Endor: Death Watch Bunker Assault
Posted: Mon Aug 03, 2009 4:48 pm
by Nihillo
Yes, we are all patiently excited (if that is possible).
Well, at least I am.
Re: Endor: Death Watch Bunker Assault
Posted: Mon Aug 03, 2009 6:09 pm
by AQT
RevanSithLord wrote:Anyways, if AQT wants the .wld file still, I'll send it off. Just tell me the steps it takes so it won't over ride your terrain. Cause since mine has a base layer, will that overwrite yours? I never did stuff like that before regarding merging .wld files or w/e.
Don't worry, just send me the entire source and I'll figure it out.

Re: Endor: Death Watch Bunker Assault
Posted: Tue Aug 04, 2009 12:30 am
by RevanSithLord
I'll just .rar up the entire folder and send it off. Hope you like the layout, at least. Anything that looks weird (out of place, not aligned), feel free to do whatever you want.

Re: Endor: Death Watch Bunker Assault
Posted: Tue Aug 04, 2009 3:17 pm
by RevanSithLord
Anyone who has retextures that were contacting me (Icemember and BIG Cookie) please direct your work to AQT. :p I'm done with the layout of the bunker itself. AQT is now in possession of said files. Just an update for you lads. The map is getting done. I got the layout done and AQT just has to polish it off and it should be done after that is all done. I will also be making a trailer for said map to advertise it.
Next map will be my Naboo map if I get to it. Going to concentrate on Nova Troopers and Rebel 'Terrorists' so clearly, this is going to be a map leaning towards Imperial propaganda.

With Karag being on the 'Rebel' side this time. :p
(Since in this DWB map, the Imperials are technically Rebels if Karag is fighting along side them, since Karag got them to defect to the Rebel cause (or they can still be Imperials and they will only turn if Karag proves it's better? I dunno). But if Karag isn't in battle, they are Imperials. In the next map, the Rebels are Rebels and the Imperials are...Imperials. Just to clear this up with anyone who didn't read. And Karag is fighting for the Rebel Alliance and during this time period, he mainly helps raid Imperial supply outposts on numerous planets)
Re: Endor: Death Watch Bunker Assault
Posted: Tue Aug 04, 2009 4:34 pm
by icemember
Wonderful news Rev. Can't wait for the complete version of the DWB map.
Re: Endor: Death Watch Bunker Assault
Posted: Wed Aug 05, 2009 5:46 am
by CodaRez
RevanSithLord wrote:
Next map will be my Naboo map if I get to it. Going to concentrate on Nova Troopers and Rebel 'Terrorists' so clearly, this is going to be a map leaning towards Imperial propaganda.

With Karag being on the 'Rebel' side this time. :p
(Since in this DWB map, the Imperials are technically Rebels if Karag is fighting along side them, since Karag got them to defect to the Rebel cause (or they can still be Imperials and they will only turn if Karag proves it's better? I dunno). But if Karag isn't in battle, they are Imperials. In the next map, the Rebels are Rebels and the Imperials are...Imperials. Just to clear this up with anyone who didn't read. And Karag is fighting for the Rebel Alliance and during this time period, he mainly helps raid Imperial supply outposts on numerous planets)
Slightly Off-Topic: Big Cookie had a Elite Novatrooper skin. You should ask him fer it for ur naboo map. Imp Propoganda, mind using my gravitied one?

Re: Endor: Death Watch Bunker Assault
Posted: Wed Aug 12, 2009 5:29 pm
by RevanSithLord
WARNING! Imminent UPDATE ahead! This thread desperately needed more screenshots!
I AM aware of some of the gaps I need to fill, and I will do that, so no worries peeps. After that, I will fix up the CP locations, the AI planning to it restricts most of the movement in the bunker, adjust the 'leaving battlefield' thing so we can actually enter the bunker further, and decorate it. Not much left to do. Hope you guys like the shots despite some of the tiny gaps.
Re: Endor: Death Watch Bunker Assault
Posted: Wed Aug 12, 2009 5:56 pm
by icemember
AWWwhhhh, (A tear drop from left eye showing excitment and lust for the screenshots) I want it now!! JK lol. I really love the shots. :jango:
Re: Endor: Death Watch Bunker Assault
Posted: Wed Aug 12, 2009 6:35 pm
by B.I.G_Cookie
Wow!
Great news and great pics.

Re: Endor: Death Watch Bunker Assault
Posted: Wed Aug 12, 2009 6:37 pm
by 0001111000
From the screenshots of the bunker you and AQT have done a brilliant job

Re: Endor: Death Watch Bunker Assault
Posted: Wed Aug 12, 2009 8:59 pm
by RevanSithLord
*wears shades* It's all.....apart of the plan. *shifts eyes*
Anyways, don't have TOO much left to do. Just small things that might get only a tiny bit irritating, but nothing too much that it makes me want to jump out the window. We're finally going to get this puppy done.
Re: Endor: Death Watch Bunker Assault
Posted: Wed Aug 12, 2009 10:19 pm
by Nova Hawk
Wow, that bunker is truly a work of art. You & AQT have done a great job.
Re: Endor: Death Watch Bunker Assault
Posted: Wed Aug 12, 2009 10:25 pm
by icemember
Wow, The completion to this map is near. That sure is wonderful news. :jango:
Re: Endor: Death Watch Bunker Assault
Posted: Thu Aug 13, 2009 10:03 am
by DarthD.U.C.K.
looks good but i have two suggestions:
-give the ground a less lowrez texture
-remove the icycles from the hothhangar
Re: Endor: Death Watch Bunker Assault
Posted: Thu Aug 13, 2009 2:33 pm
by RevanSithLord
That lowrez texture was my computer (it's not as high performance as some other people's computers). This computer isn't exactly a gaming machine like my other one is.
As for the icicles, how can I remove those?
Re: Endor: Death Watch Bunker Assault
Posted: Thu Aug 13, 2009 2:57 pm
by DarthD.U.C.K.
search for their texture and make it completely transparent