Games Complex - theITfactor's final map - updates pg. 12-15

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Re: Games Complex - theITfactor's next map - update p12

Post by Maveritchell »

"Malice"
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Re: Games Complex - theITfactor's next map - update p12

Post by MetalcoreRancor »

Ah. Thank you mav. Any thoughts on my powers though? 1 word posts aren't too good =P
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Re: Games Complex - theITfactor's next map - update p12

Post by trainmaster611 »

Looks fantastic!.....but I'm getting the feeling this will annihilate my video card. :faint:
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Re: Games Complex - theITfactor's next map - update p12

Post by Broken_box »

zomg, looks like nice tidal wave effects, oh, and malice effects, oh and well, nice everything.
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Re: Games Complex - theITfactor's next map - update p12

Post by sim-al2 »

Windu and Sidious have a sort of force destruction with stock sides. You jump up and then hit fire which creates a sort of crater on the ground but it isn't any more effect that throwing your lightsaber across a group of enemies.
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Re: Games Complex - theITfactor's next map - update p12

Post by MetalcoreRancor »

sim-al2 wrote:Windu and Sidious have a sort of force destruction with stock sides. You jump up and then hit fire which creates a sort of crater on the ground but it isn't any more effect that throwing your lightsaber across a group of enemies.
Those are stomp explosions, built into the combo, and differ greatly than a sabre throw.
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Re: Games Complex - theITfactor's next map - update p12

Post by sim-al2 »

Well okay, I know the difference between the two but but don't the "stomps" have a proper name?
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Re: Games Complex - theITfactor's next map - update p12

Post by Broken_box »

yes, stomp.
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Re: Games Complex - theITfactor's next map - update p12

Post by Par3210 »

Broken_box wrote:yes, stomp.
:lol:
lawl. Again I say it, greatness. MR, you are awesome at this. :eek:
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Re: Games Complex - theITfactor's next map - updates pg. 12-14

Post by elitetrooper1999 »

hay its me elitetrooper from xfire
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Re: Games Complex - theITfactor's next map - updates pg. 12-14

Post by Master of Stickmen »

don't spam, ur gonna get this thread locked


great job, btw keep up the good work
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Re: Games Complex - theITfactor's next map - updates pg. 12-14

Post by Fiodis »

I still think Force Crush could be reworked - the meteors are partially transparent and the explosions are 2-D.

Hey, pessimists and optimists both serve a role in life.
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Re: Games Complex - theITfactor's next map - updates pg. 12-14

Post by theITfactor »

Sorry I haven't been posting many updates - been learning a lot of neat things in XSI from frag and rep and mav etc. and have been jumping around from minigame to minigame.

Here is a little update for you though :p

Fierce Diety/Helix Sword as seen in The Legend of Zelda: Majora's Mask
http://www.xfire.com/video/10099e/
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Re: Games Complex - theITfactor's next map - updates pg. 12-14

Post by Par3210 »

nice one! :thumbs:
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Re: Games Complex - theITfactor's next map - updates pg. 12-14

Post by Broken_box »

pretty cool, will the lightsabre sounds remain forever?
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Re: Games Complex - theITfactor's next map - updates pg. 12-14

Post by DarthD.U.C.K. »

no, look at itfactors last comment on the video
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Re: Games Complex - theITfactor's next map - updates pg. 12-14

Post by theITfactor »

After a hard day's work phazon and I got a few sounds working for the Helix Sword. I'll upload a video tomorrow ;)
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Re: Games Complex - theITfactor's next map - updates pg. 12-14

Post by MetalcoreRancor »

I am releasing another public updated beta of the Hero assault mode.

Why? Because it's improved enough to warrant more opinions and suggestions. I will be turning my attention to creating the padawans next, which will have no force powers and will have basic combos, but will outnumber the far-superior trained units.

http://www.filefront.com/14173623/Epic- ... t-Beta.7z/

Image

Image

Image

Whats new, you ask?

Read my updates on previous posts. :D
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Re: Games Complex - theITfactor's next map - updates pg. 12-14

Post by kooster »

whenever i try to load bf2 with this map in my addon, it goes up to the SWBF2 Logo (with the coruscant planet background), then ctd
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Re: Games Complex - theITfactor's next map - updates pg. 12-14

Post by theITfactor »

kooster wrote:whenever i try to load bf2 with this map in my addon, it goes up to the SWBF2 Logo (with the coruscant planet background), then ctd
You most likely have too many mod map folders. Move all the ones not in use to a backup directory on your computer and try again.

EDIT: Helix Sword Test 2, with Link Sound Effects (thanks for the help on those phazon :) )
http://www.xfire.com/video/103d7d/
Last edited by theITfactor on Sat Aug 01, 2009 11:19 pm, edited 1 time in total.
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