Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

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CommanderBacara/CC-1138
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Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by CommanderBacara/CC-1138 »

FINALLY!!! IT'S REAL!!!!!! Download Improved Mygeeto Map>>>
Mygeeto: The Bridges
CommanderBacara/CC-1138

DETAILS
Description: Map based on the SW Episode III
Game> Conquest with SetUberMode (more than 32 units)
ERA> Clone Wars
SIDES>
--REP--
Units:Galactic Marine, GM Heavy, GM Sniper, GM Engineer, GM (Bacara's Armor), GM Commander, Clone Marshal Commander Bacara.
Vehicles: Fightertanks (7), AT-RT's (4), UT-AT's ''destroyed prop'' (2).
--CIS--
Units: Droid trooper, Droid Heavy, Droid Sniper, Droid Engineer, Super Blattle Droid, Magnaguard, Droideka.
Vehicles: AAT's
Custom Sound Stream> Included Anakin's Bretayal of the B.S.O.

Instalation: Unzip M1B folder in your BF2 addon folder

CREDITS
ForceMaster>>>Beta Tester, teach to use Zeroeditor & XSI.
DEVISS-REX>>>Beta Tester, teach to make skins and custom sides
icemember>>>Galactic Marine skin
OOM-9>>>DC-15s Blaster Carbine
Sattis>>>21st Bacara skin
Majin Revan/DooFi/Psych0fred/T551>>>UT-AT
¿¿¿???>>>Galactic Marine backpack
¿¿¿???>>>Sounds weapons
Pandemic
LucasArts


SPECIAL THANKS
DEVISS-REX
ForceMaster
icemember

Many thanks great friends!!!
Last edited by CommanderBacara/CC-1138 on Mon Sep 07, 2009 4:43 pm, edited 1 time in total.
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by DarthD.U.C.K. »

CommanderBacara/CC-1138 wrote: CREDITS
PR-0927/Majin Revan>>>UT-AT
can you please read the readme and give proper credits?
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CommanderBacara/CC-1138
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by CommanderBacara/CC-1138 »

DarthD.U.C.K. wrote:
CommanderBacara/CC-1138 wrote: CREDITS
PR-0927/Majin Revan>>>UT-AT
can you please read the readme and give proper credits?
Sorry but I do not speak much English and the file(readme) confused me.
Majin Revan/DooFi/Psych0fred/T551>>>UT-AT Are you happy now?
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by Deviss »

DarthD.U.C.K. wrote:
CommanderBacara/CC-1138 wrote: CREDITS
PR-0927/Majin Revan>>>UT-AT
can you please read the readme and give proper credits?
i believe is more easy say: UTAT credits to Doofi :wink:

awesome i wait for this many time my friend, many thanks :bowdown:, and many thanks for credits :P
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CommanderBacara/CC-1138
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by CommanderBacara/CC-1138 »

:funny2: thanks DEVISS-REX xD my great friend ;)
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by yukisuna »

oh... my... god... this was so epic... i and my clones were at the last base, 300 vs 800, i were standing on a building, watching my clones die... and then that order 66 music started... was like a movie... almost made me cry... it was incredible...
its just like, you hold the last stronghold... fighting an seemingly unending horde of battledroids...

great map, music make it even better. if i could rate, this would get a 1000000/10. will stay in addon for a loooooong time... will recommend to other players.
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by CommanderBacara/CC-1138 »

thanks yukisuna i will try to improve the music and other details, if the map has an error you tell me please :wink:
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by andrija »

downloading now can't waith to play hope it will be good
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by DarthD.U.C.K. »

Majin Revan/DooFi/Psych0fred/T551>>>UT-AT
yes thats correct
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by Hawk »

wow! good work, man
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by impspy »

This was very good.

my only problem with the map (I know it's not you fault) was that if you are on a lower level, you can see through the bridges.
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CommanderBacara/CC-1138
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by CommanderBacara/CC-1138 »

impspy wrote:This was very good.

my only problem with the map (I know it's not you fault) was that if you are on a lower level, you can see through the bridges.
yes, i was advertised about this problem, but it can't fix because is a problem of the model msh, many models have this problem. Sorry and thanks for your comment ;)
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by Jendo7 »

CommanderBacara/CC-1138 wrote:
impspy wrote:This was very good.

my only problem with the map (I know it's not you fault) was that if you are on a lower level, you can see through the bridges.
yes, i was advertised about this problem, but it can't fix because is a problem of the model msh, many models have this problem. Sorry and thanks for your comment ;)
Really good map. :thumbs:

In regard to the bridges, I have a suggestion, you could place another bridge in zeroeditor and turn it upside down, then place it underneath the bridges above. This should stop you from seeing through to the other side.

Just an idea.
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CommanderBacara/CC-1138
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by CommanderBacara/CC-1138 »

In regard to the bridges, I have a suggestion, you could place another bridge in zeroeditor and turn it upside down, then place it underneath the bridges above. This should stop you from seeing through to the other side.

Just an idea.
good idea Jendo7, but then the bridge's holes wouldn't coincide.
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by bobfinkl »

Or you could use a flat reskinned prop, the holes wouldn't matter since you can't tell from below and you can fall through from the top due to 1 way collision.
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by CommanderBacara/CC-1138 »

bobfinkl wrote:Or you could use a flat reskinned prop, the holes wouldn't matter since you can't tell from below and you can fall through from the top due to 1 way collision.
ok, thanks for suggestions, i will try to make best
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by Labj »

Eh.. how do i return to the upper bridges ? and the background sound is a bit strange, i would like it set as a sound in game
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by kooster »

nice Commander!
I love expansion maps!
the only thing was that you should somehow
connect the main battle and the two bridges.

Also it would be helpful if you updated the minimap
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by CommanderBacara/CC-1138 »

i'm happy that you like the map
connect the main battle and the two bridges.

Also it would be helpful if you updated the minimap
yes, sir xD i am looking for a solution for connect everithing map.
minimap: i don't know to make this, ForceMaster is to help me with this.

many thanks for your comment kooster
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Re: Improved Mygeeto Map>>> Mygeeto: The Bridges (Beta)

Post by Labj »

The CP conquering locks after a few minutes...
Locked