Terrainmunge.exe
Posted: Wed Jul 18, 2007 8:12 pm
Ok, I've built my map now.
I munge and it says that Terrainmunge.exe has failed.
Here's what I get after it's done
*edit*
Ok, after it's munged, I run BF2 and run the map.
Then I get the spawn screen, and there's no cp's and there's Polis Masa's Map there. (I used all Polis Massa props so I just copied everything from the ODF and the MSH files to my world1 folder).
*edit (again)*
Whoops! Ok, I found out my problem.
I have forgotten to "update world req's and mode mrqs"

*edit (yet again)*
Hmmm, I guess that didn't work.
I munged it again and I got the same error.
If I add brackets to the LUN.terrain REQ file, then I get
another error saying that the file is not a proper UCF binary file
or something like that.
I munge and it says that Terrainmunge.exe has failed.
Here's what I get after it's done
Code: Select all
ERROR[levelpack LUN.req]:Expecting bracket, but none was found.
File : munged\pc\lun.terrain.req(1)...
ucft <--
ERROR[levelpack LUN.req]:Expecting bracket, but none was found.
File : munged\pc\lun.terrain.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
ERROR[levelpack LUN.req]:Expecting bracket, but none was found.
File : munged\pc\lun.terrain.req(1)...
ucft <--
ERROR[levelpack LUN.req]:Expecting bracket, but none was found.
File : munged\pc\lun.terrain.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
Ok, after it's munged, I run BF2 and run the map.
Then I get the spawn screen, and there's no cp's and there's Polis Masa's Map there. (I used all Polis Massa props so I just copied everything from the ODF and the MSH files to my world1 folder).
*edit (again)*
Whoops! Ok, I found out my problem.
I have forgotten to "update world req's and mode mrqs"
*edit (yet again)*
Hmmm, I guess that didn't work.
I munged it again and I got the same error.
If I add brackets to the LUN.terrain REQ file, then I get
another error saying that the file is not a proper UCF binary file
or something like that.