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Vehicle - Nodes, Hardpoints, and Firepoints

Posted: Fri May 16, 2008 10:07 am
by PoRCH WooKIE
I want to add additional firepoints to a vehicle because i need LOTS of guns coming off my new model.

How can I do this?

I don't need to know the entire process step by step... I just need to know which tools to use (XSI, text editing, 3d Object Converter, etc??), and I should be able to figure it out for myself; or maybe by looking at a tutorial that deals with something similar.

anyone got an idea?

Re: Vehicle - Nodes, Hardpoints, and Firepoints

Posted: Fri May 16, 2008 5:50 pm
by Caleb1117
Nodes, don't know what you mean by that, but Hard points, and fire points are both the same thing really.

In XSI, you place a object called a Null, and you call it hp_fire1 or whatever, and move it to where you want ordnance to fire from.

Re: Vehicle - Nodes, Hardpoints, and Firepoints

Posted: Fri May 16, 2008 6:43 pm
by PoRCH WooKIE
Sweet!!! :thumbs:

I'm on it!