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Graigen Colony v1.0

Posted: Sat Jun 28, 2008 1:51 pm
by Grev
well, while not my best map by far, I decided to make a quick map following the example of : Pharosis: by a_speck_of_dust, and yankfan, which they completed in one day. I also wanted to create an ep2 clone map, and after playing Kamino Campaign, I decided to do so.

Graigen Colony

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This is a CIS controlled colony on the outskirts of a desert, leading into a forest, from which the republic side spawns.


The Republic side:
- (Unlockable) Jet Rifleman
- Rocketeer
- (Unlockable) Jet Sniper
- Engineer
- Arc Rail Trooper
- (Unlockable) Jet trooper

The CIS side:
(Default)

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Download Link: http://files.filefront.com/CLNzip/;1083 ... einfo.html

Re: Graigen Colony v1.0

Posted: Sat Jun 28, 2008 4:17 pm
by Teancum
The bright orange grass looks out really out of place. Other than that good job.

Re: Graigen Colony v1.0

Posted: Sat Jun 28, 2008 5:16 pm
by elfie
The grass is ... erm.. I agree with tean it just seems out of place kind of. If this were Dantooine I would get it but this just doesn't work. Also I would change some of the units skins at least make it less plain.

Re: Graigen Colony v1.0

Posted: Sun Jun 29, 2008 1:45 pm
by Grev
Thanks for the suggestions. I think Ill add actual grass in a later version so it looks normal.

But, not all of that is grass. Its kind of a mix between grass and desert, which I was able to do by finding how to blend textures in ZE. But thanks for the suggestions! Ill look into the ground color and make it more natural.

Btw Elfie, not only Dantooine is that color, this planet can be too, but I get the concern. :P