Creating .Fx files
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Astute
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Creating .Fx files
Is it possible to create .Fx files? I saw a particle editor, but it doesn't seem to work properly. I was looking to get a beam effect like the cis walker has, but make it a damage effect instead.
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Leviathan
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RE: Creating .Fx files
Download this Particle Editor's update and follow instructions included with it : http://www.secretsociety.com/forum/down ... Update.zip
Next, copy the file named "binkw32.dll" - Make a search in SWBF folders to find it - in the same path as Particle Editor...
Now, this program should work properly...
Next, copy the file named "binkw32.dll" - Make a search in SWBF folders to find it - in the same path as Particle Editor...
Now, this program should work properly...
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Astute
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Leviathan
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Astute
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Leviathan
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Astute
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These are the instructions i'm following
"In order for the particle editor to work it makes use of the game engine
so you must create a directory under BFBuilder\Data\ called _lvl_pc and copy
the core.lvl file in your game install gamedata directory into the _lvl_pc
folder, much like it is with the intstalled game."
I've done that as well as copy the binkw32.dll into it and it still crashes on startup.
"In order for the particle editor to work it makes use of the game engine
so you must create a directory under BFBuilder\Data\ called _lvl_pc and copy
the core.lvl file in your game install gamedata directory into the _lvl_pc
folder, much like it is with the intstalled game."
I've done that as well as copy the binkw32.dll into it and it still crashes on startup.
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Leviathan
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Well, this is a re-written read-me :
- Create a folder named "_LVL_PC" in this directory : "BFBuilder\Data".
- Once done, copy the "core.lvl" file located in one of SWBF folders. (Just make a search to find it...)
- Next, copy the "binkw32.dll" file in the same folder as Particle Editor. ("BFBuilder\ToolsFL\Bin")
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Astute
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