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Screwdriver .mdl format addon for XSI

Posted: Tue Feb 19, 2008 6:34 pm
by Commander_Cody771
Is there an XSI addon for that format? Or is it only for Max? And no, the 3D Object Converter does not have the converting format.

Re: Screwdriver .mdl format addon for XSI

Posted: Fri Feb 22, 2008 12:58 am
by woner11
Mdl is a texture file I believe, so maybe tga.

Re: Screwdriver .mdl format addon for XSI

Posted: Fri Feb 22, 2008 10:23 am
by Commander_Cody771
No, It's a model format that Max has but XSI doesn't. I was just wondering if there was an addon for XSI.

Re: Screwdriver .mdl format addon for XSI

Posted: Fri Feb 22, 2008 2:58 pm
by AceMastermind
If you're talking about .mdl models from Fate(i'm not familiar with this game), then from the info i've gathered from Google, there is no importer for this particular mdl filetype, there is however an exporter for Max, which means you can create new models and export them into the required mdl filetype but you cannot edit existing fate models, but you can view them in the "Screwdriver Viewer" that comes in the mini-mod kit.

Re: Screwdriver .mdl format addon for XSI

Posted: Sat Feb 23, 2008 12:05 am
by Caleb1117
You can import emdl's into xsi, they maybe similar, try renaming one then going (in xsi) File>Import>Model

Re: Screwdriver .mdl format addon for XSI

Posted: Sat Feb 23, 2008 10:12 am
by Commander_Cody771
Hmmmm, Ace was right about me modding FATE, but the .emdl is the XSI "version" of a .MDL therefor would not be exported the same way.