No, I'm not trying to hang Tann, this is Boba's cape hex-edited on.. I've added more things through hex-edit on other characters today and it worked fine.. Remember crazy_ewok having a similar problem.. Anyone, idea?
Cape stretched ingame! [Solved]
Moderator: Moderators
-
MandeRek
- Sith Master

- Posts: 2766
- Joined: Tue Oct 02, 2007 10:51 am
- Projects :: Battlefront Zer0
- xbox live or psn: No gamertag set
- Location: Ghosting around GT
- Contact:
Cape stretched ingame! [Solved]
A pic says it all..

No, I'm not trying to hang Tann, this is Boba's cape hex-edited on.. I've added more things through hex-edit on other characters today and it worked fine.. Remember crazy_ewok having a similar problem.. Anyone, idea?
No, I'm not trying to hang Tann, this is Boba's cape hex-edited on.. I've added more things through hex-edit on other characters today and it worked fine.. Remember crazy_ewok having a similar problem.. Anyone, idea?
-
Crazy_Ewok
- 2008 Best Amateur Avatar
- Posts: 256
- Joined: Wed Jan 23, 2008 6:49 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Somewhere in the Midwest
Re: Cape!
Long, long ago, in a Gametoast far away Repsharpshooter wrote:The problem is you need to copy collision meshes called for by the cloth. The names are these are in the COLL chunk. Copy them as you would copy the cloth modl chunk. Same thing.
