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[HELP] the hud in bf1
Posted: Fri Nov 11, 2011 3:48 pm
by jdee/barc
Does anyone know what file/script controls the hud in BF1? (like where the health, ammo bars appear onscreen i know bf2 uses a few ".hud" files but i can't figure it out for bf1
Re: [HELP] the hud in bf1
Posted: Fri Nov 11, 2011 7:29 pm
by Ginev
Once i download a Interface Tool for Bf1 and change all the huds in BF1 even the menu.If you want this just say.I alread make my own colored huds

Re: [HELP] the hud in bf1
Posted: Fri Nov 11, 2011 10:42 pm
by jdee/barc
no no not the hud textures. like i want to know what file or script defines where the health, ammo and vehicleposition "bars" are on the screen
Re: [HELP] the hud in bf1
Posted: Sat Nov 12, 2011 12:44 am
by Teancum
Psych0fred told me once that the entirety of the UI was farmed out to another company. He said the HUD was a collection of images that were either tied to lua or to hard code. He thought it was hard code. When SWBF2 came out Pandemic created their own HUD configurations.
Re: [HELP] the hud in bf1
Posted: Sun Nov 13, 2011 2:13 am
by jdee/barc
and what about the Soldier Animation config file in bf2 (has the extention > .sanm) is there bf1 equivalent of that or is it hardcoded/lua'd
EDIT: The hud is a hardcoded thing.