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View Distance Troubles

Posted: Tue Sep 27, 2011 4:43 pm
by modmaster13
Hello, I decided to add the object "kas_prop_treegroup" to my map and I realized that the leaves didn't show up from far away. Here is a screenshot to show what I am talking about:

The blue is the tree object from far away, the red however is the object from a close view.
Hidden/Spoiler:
Image
Is there any way I could fix this problem to make the entire tree viewable from a large distance?

Re: View Distance Troubles

Posted: Tue Sep 27, 2011 4:49 pm
by THEWULFMAN
Post your leaf odf.

Re: View Distance Troubles

Posted: Tue Sep 27, 2011 4:55 pm
by modmaster13
kas_prop_treegroup
Hidden/Spoiler:
[GameObjectClass]

ClassLabel = "prop"
GeometryName = "kas_prop_treegroup.msh"


[Properties]

GeometryName = "kas_prop_treegroup"

AttachOdf = "kas_prop_leafpatch"


AttachToHardPoint = "hp_branch_1"
AttachToHardPoint = "hp_branch_2"
AttachToHardPoint = "hp_branch_3"
AttachToHardPoint = "hp_branch_4"
AttachToHardPoint = "hp_branch_5"
AttachToHardPoint = "hp_branch_6"
AttachToHardPoint = "hp_branch_7"
AttachToHardPoint = "hp_branch_8"
AttachToHardPoint = "hp_branch_9"
AttachToHardPoint = "hp_branch_10"
AttachToHardPoint = "hp_branch_11"
AttachToHardPoint = "hp_branch_12"
AttachToHardPoint = "hp_branch_13"
AttachToHardPoint = "hp_branch_14"
AttachToHardPoint = "hp_branch_15"
AttachToHardPoint = "hp_branch_16"
AttachToHardPoint = "hp_branch_17"
AttachToHardPoint = "hp_branch_18"
AttachToHardPoint = "hp_branch_19"
kas_prop_leafpatch
Hidden/Spoiler:
[GameObjectClass]

ClassLabel = "leafpatch"
GeometryName = "hoth_prop_grass.msh"


[Properties]

Offset = "0.0 0.0 0.0"
HeightScale = "0.6"
MinSize = "10.0"
MaxSize = "15.0"
Alpha = "1.0"
NumParticles = "30"
MaxDistance = "1000"
Texture = "kas_leaf"
Radius = "10"
Height = "4"
MaxFallingLeaves = "6"
MaxScatterBirds = "3"

DarknessMin = "1.0"
DarknessMax = "1.0"