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Re: Earth: Pioneer Trails v0.7c

Posted: Mon Feb 21, 2011 7:39 pm
by Marth8880
The update is now there. Check the newest log.

Re: Earth: Pioneer Trails v0.7c

Posted: Tue Feb 22, 2011 5:57 pm
by modmaster13
Can I please beta? :wink:

Re: Earth: Pioneer Trails v0.7c

Posted: Tue Feb 22, 2011 6:25 pm
by THEWULFMAN
Looks good but, I dont think every vehicle should have vehicles. IMO

Re: Earth: Pioneer Trails v0.7d

Posted: Tue Feb 22, 2011 10:00 pm
by Marth8880
modmaster13 wrote:Can I please beta? :wink:
Yes, you may.
THEWULFMAN wrote:Looks good but, I dont think every vehicle should have vehicles. IMO
1) Only most of the vehicles have shields, and 2) the each vehicle's shields are only about two thirds of their health.

Re: Earth: Pioneer Trails v0.7d

Posted: Tue Feb 22, 2011 11:25 pm
by modmaster13
When will I be able to play the map? :cpu:

Re: Earth: Pioneer Trails v0.7d

Posted: Tue Feb 22, 2011 11:29 pm
by Marth8880
modmaster13 wrote:When will I be able to play the map?
Pretty soon, maybe even sometime before tomorrow. It depends on what else I can get done.

Re: Earth: Pioneer Trails v0.7d

Posted: Wed Feb 23, 2011 2:14 pm
by naru1305
can i please beta, too?

Re: Earth: Pioneer Trails v0.7d

Posted: Wed Feb 23, 2011 6:28 pm
by Marth8880
naru1305 wrote:can i please beta, too?
Yes, you may. I'll add you to the list when I get home from school in about 15 minutes. Question to everybody: What would be some good forest/camouflage skins to replace the CIS droids' current ones?

Re: Earth: Pioneer Trails v0.7d

Posted: Wed Feb 23, 2011 6:36 pm
by THEWULFMAN
Considering the fact that you map will be "plugged" into my mod, I think it would be good if I could beta too, show everyone your map being played on my mod here :wink:

Re: Earth: Pioneer Trails v0.7d

Posted: Wed Feb 23, 2011 6:39 pm
by commandoCC-9811
this is a nice map, I like these types of maps.
(I was planning to make a map like this sometime)

I'd also like to beta.

Re: Earth: Pioneer Trails v0.7d

Posted: Wed Mar 02, 2011 8:55 pm
by Marth8880
THEWULFMAN wrote:Considering the fact that you map will be "plugged" into my mod, I think it would be good if I could beta too, show everyone your map being played on my mod here :wink:
You're already in the beta list.
commandoCC-9811 wrote:this is a nice map, I like these types of maps.
(I was planning to make a map like this sometime)

I'd also like to beta.
Thank you and yes, you may beta.

Also, if you've been wondering what I've been doing for the past however many whatevers, I've been working on my Pioneer Trails exclusive mode. I'll give you a hint: Turret

Re: Earth: Pioneer Trails v0.7d

Posted: Wed Mar 02, 2011 8:57 pm
by ACEwithSPADES
Can i beta aswell?

Re: Earth: Pioneer Trails v0.7d

Posted: Wed Mar 02, 2011 9:00 pm
by Marth8880
ACEwithSPADES wrote:Can i beta aswell?
You technically can, but will I let you? 100% non-ex-undoubtedly.

Re: Earth: Pioneer Trails v0.7d

Posted: Wed Mar 02, 2011 9:09 pm
by ACEwithSPADES
Mabey i understood what you said, but mabey not.... i would like to refrase the question....
May i beta aswell?

Re: Earth: Pioneer Trails v0.7e

Posted: Sun Mar 13, 2011 6:39 am
by Marth8880
ACEwithSPADES wrote:Mabey i understood what you said, but mabey not.... i would like to refrase the question....
May i beta aswell?
Yup.

UPDATE:

Hey, guys. I'm sorry to say this, but I have decided to discontinue the map.











That was a lie.

I'll be releasing the beta to my testers in the day or so when I get this HUGE amount of localization localized for localization to be munged locally.

Re: Earth: Pioneer Trails v0.7e

Posted: Tue Mar 15, 2011 9:09 pm
by commandoCC-9811
Marth8880 wrote:I'll be releasing the beta to my testers in the day or so when I get this HUGE amount of localization localized for localization to be munged locally.
:| That was a mouth full...

Re: Earth: Pioneer Trails v0.7e

Posted: Tue Mar 15, 2011 9:27 pm
by ACEwithSPADES
Just don't have a scope or key with nothing (makes syntax error i learned from experiance)

Re: Earth: Pioneer Trails v0.7e

Posted: Tue Mar 15, 2011 10:05 pm
by Fiodis
ACEwithSPADES wrote:Just don't have a scope or key with nothing (makes syntax error i learned from experiance)
I've had empty keys without any problem. Their message just doesn't show. :|

Re: Earth: Pioneer Trails v0.8a

Posted: Thu Mar 17, 2011 3:43 pm
by naru1305
i have played the beta and must say: awesome work :faint:
the map is realy good and it makes fun to play it.
the gamplay is very well balanced, the sides are very nice.
cool idea to put these walls around the cp´s, it makes it easier to defense them :D
only "bug" i have found is this:
Hidden/Spoiler:
Image
i don´t know if it was your aim to let the unit glow so much, but it hurts my eyes :mrgreen:
it is a little bit too much glow for me, but it is your chooice.

all in all great map and i like it :yes:
keep it up and good luck for finishing it :thumbs:

Re: Earth: Pioneer Trails v0.8a

Posted: Thu Mar 17, 2011 9:20 pm
by Marth8880
Oh, that's just the bloom lighting. I am not sure if it's possible to tone this down, but I'm positive it's possible to completely remove it; however, bloom is realistic as long as it is not overdone.

EDIT:

Also: update! Here's another sneak peak at the new map's mode!

Image