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Tao's Review: Ninety Nine Nights

Posted: Wed Aug 23, 2006 10:52 pm
by TheTao
Graphics: 9/10
Sound: 7/10
Controls: 10/10
Gameplay: 8/10

Overall(not an average): 9/10



Ninety Nine Nights, or N3, is the first 360 title from Korean development team Phantagram, the makers of the cult hit Kingdom Under Fire for the Xbox. N3 is your standard let's-see-how-much-we-can-put-on-the-screen game, with a twist- It manages to stay fun. By throwing you into the same basic situations with totally different equipment, settings, and objectives, N3 achieves a simple -yet-timeless approach to console gaming.
For starters, the game looks fantastic. However, you'll definitely need to be playing on an HDTV, or, in my case, a PC monitor (the cable is only $30, people, do it!) to get the full scope of the game. N3 crams hundreds of soldiers onto the screen at once, all moving, all fighting, and all wonderfully detailed and animated. Your character is easy to distinguish- your attacks elicit colored curves, flames, and other pieces of eye-candy to fly from your weapon. The game has a very distinct Asian flair, which means there are some pretty awesome character designs. Think of the game as Lord of the Rings meets Crouching Tiger, Hidden Dragon, and you have a pretty good idea of what you're in for, both visually and physically.
The sound is good in places as well, although not on the same level as the graphics. The voice acting is forgettable, and in some places, grating, although there are some good performances as well. The sounds of battle are perfect, from the satisfying clang of your sword on armor, to the yells and cries of the people around you. The music is brilliant in some spots, and regrettably droll in others. The orchestral score is fantastic, but they decided that for some reason, synth break beats would sound good when played at the same time as the orchestral stuff. It doesn't work.
The gameplay is simple, and there's nothing wrong with that. The setting is very Dynasty Warriors, while the actual gameplay evokes something more along the lines of Devil May Cry. Combat is fast, violent, and wonderful to look at, what with all the colors flying everywhere. There are some absolutely massive battles, which are exciting to play again and again. However, the game breaks things up a bit by throwing in some more point A to point B marathons, some escort missions, and some platforming in as well. However, the jist of the game is always kill stuff. Kill stuff, and look awesome doing it.
This game is a must for anyone looking for a game to reward those twitchy thumbs of theirs. Sure, it's not deep, but it doesn't have to be. It's a gorgeous, exciting time-waster that is sure to be popped into your Xbox 360 again and again.

RE: Tao

Posted: Thu Aug 24, 2006 2:45 am
by yoyam
lol Joe reviewed the same game and gave it a 5.5

RE: Tao

Posted: Thu Aug 24, 2006 2:58 pm
by TheTao
lol people can have different opinions

:roll:

RE: Tao

Posted: Sat Aug 26, 2006 11:23 am
by Leviathan
Off-topic : I do not call into question the fact your previous Review and Statements must be as much Objective and Impartial as usually demanded while conceiving and publishing such Documents, but we cannot too much say this could help around GameToast members to determine whether the concerned Phantagram® Devising would be eventually worth the purchase, partly because of the fact another person being equally registered onto this Message-Board has apparently released comparable Informations dealing with the exact same Product, and that's why I would henceforth wish local Users having a look at the current message to make sure none other GameToast member has ever written and inserted Stuffs tackling Subjects matching those you would be tempted to argue about prior to the creation of topics resembling to the active one, merely to make things way easier and organized for newly-integrated Beginners...

RE: Tao

Posted: Sat Aug 26, 2006 5:08 pm
by TheTao
By all means, I'm in no way saying this is the definitive review. I'm just pointing out, there can be more than one take on a subject, yoyam. :D

RE: Tao

Posted: Sun Aug 27, 2006 1:08 pm
by Leviathan
Off-topic : Inherently, you are obviously free of tackling Subjects which may be allowed around a Message-Board like GameToast's even though they have already been picked up by other persons equally registered onto the current Location, but do not forget that this one is primarily aiming to appear as being as much helpful and informative for members affiliated to it, which basically implies sewing Confusion onto it isn't eventually the best Policy to lead as long as you will remain part of this Community. Incidentally, attempting to create threads dealing with brand-new Themes is certainly one of the wisest Decisions to prefer once you would be willing to share relevant and constructive Resources, which is equally applicable towards any person currently reading these same Statements, although following the described Path might not be that simple to complete for newly-registered Users...

Re: RE: Tao

Posted: Sun Aug 27, 2006 8:53 pm
by yoyam
TheTao wrote:By all means, I'm in no way saying this is the definitive review. I'm just pointing out, there can be more than one take on a subject, yoyam. :D
Whoa there Sparky, I never said there was anything wrong about having different opinions. All I said was that the other guy who reviewed the game gave it a 5 and thats ALL i said, nothing more, nothing less. I merely pointed it out because there was a funny disparity between the scores. I mean you gave the game an A+ but the other guy flat out flunked it. I found that kinda funny. The whole reason I posted that was because I was appreciating the said difference of opinion, not being intolerant to it.

RE: Re: RE: Tao

Posted: Mon Aug 28, 2006 12:34 am
by TheTao
Chill. I wasn't attacking you. I wouldn't have put a smiley if I was, would I? :p

RE: Re: RE: Tao

Posted: Mon Aug 28, 2006 1:39 am
by yoyam
lol sry wasnt sure if you were being serious or not. As we've learned from Linus you cant always trust Smilies to covey subtle things like sarcasm or joking around. I thought the smiley meant that you meant what you said but in good humor as well.
Aperently it meant you were joking altogether. My bad. I hate smileys, you can never really trust them to mean what you are trying to say.

RE: Re: RE: Tao

Posted: Wed Aug 30, 2006 8:16 am
by Leviathan
Off-topic : Fortunately, I am not actually the only person having pointed out the fact "Smiles" embedded towards the current phpBB-based Forums are way far from reflexing the exact Mood, Temper and Character Traits inherent to the persons having inserted them into some of their respective replies, and anyway, I would be equally tempted to bet that GameToast members might even succeed into finding out Implicit and somewhat Exaggerated Meanings towards these same Graphics Files, as already happened within the past Months, and which has possibly persuaded ShadowHawk into scheduling and initiating Cleaning Procedures that much frequently. Eventually, having obtained some additional Precise Details and Informations concerning Recipients of your multiple mails is certainly the most trustful and efficient Means of making sure you could properly perceive its different Impressions and Feelings, which cannot be too much completed within only a few Days...