I was working on a campaign, trying to get the hang of it. At one part, I'm trying to respawn technounion ship cps, but they won't respawn, causing the rest of the objectives to screw up. I added
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KillObject("cp_tec_1")
KillObject("cp_tec_2")
and that worked, but they wouldn't respawn later with
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RespawnObject("cp_tec_1")
RespawnObject("cp_tec_2")
The main idea was to keep AI from spawning from there, so I tried
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SetProperty("cp_tec_1", "SpawnPath", "")
SetProperty("cp_tec_2", "SpawnPath", "")
--I just guessed on this, is there a command for this and I just guessed wrong?
instead, but to no avail. Did I mess up somewhere, or is it impossible to respawn destructable cps?