Dispenser buffs
Posted: Mon Jan 21, 2013 12:38 pm
I am trying to make a dispense that will increase my units damage 10 time so I put this line into the ord BuffOffenseMult = "10.0" however ingame I can clearly tell his primary weapons are not being effected. Secondary I am not so sure about as they natuarlly do large ammounts of damage and leave little health if any behind. I have searched and it appears that this should work. The dispenser has other attributes as well and I can clearly see them ingame just not the damage buff.
Is there a damage limit? Or does there need to be a decimal also as the stock buff uses 1.5?
com_weap_powerup_overcharge
com_item_powerup_overcharge
Is there a damage limit? Or does there need to be a decimal also as the stock buff uses 1.5?
com_weap_powerup_overcharge
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