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Random skies AND random sounds?
Posted: Sat Feb 26, 2011 1:29 am
by THEWULFMAN
I am stuck

I am making a random weather version of kamino, one is like the stock stormy weather, the other is a Sunny daytime version. I cant find a way to get rid of the rain sounds on the day version though. I tried this
I renamed the sound regions to rain1 , 2, 3. No effect. Anyone got any ideas? I am stumped.

Re: Random skies AND random sounds?
Posted: Sat Feb 26, 2011 2:10 am
by Jendo7
This is just a guess but might this work:
StopAudioStream
...and then add the name of the rain sound, i.e ("kam_amb_rain")
Re: Random skies AND random sounds?
Posted: Sat Feb 26, 2011 10:59 am
by Maveritchell
Simply add your soundregions to an empty layer that is only loaded in with the world file containing your sky/lighting for that specific environment.
Re: Random skies AND random sounds?
Posted: Mon Feb 28, 2011 12:39 am
by THEWULFMAN
Maveritchell wrote:Simply add your soundregions to an empty layer that is only loaded in with the world file containing your sky/lighting for that specific environment.
I tried this, it worked, sorta. The sounds are gone from both for both day and stormy. I deleted the soundregion level line from the world req, while I added it to my stormy weather req.
When i tested this out on my random weather tatooine, Same thing, no sounds. I know it worked because my added damage regions worked only on the duststorm weather.
Any ideas?