Model disappears when the player gets close to It. [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Cerfon Rournes
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Model disappears when the player gets close to It. [Solved]

Post by Cerfon Rournes »

Is there a way to fix this? I did search beforehand, but I could not find anything. Thanks.s
Last edited by Cerfon Rournes on Tue Jul 26, 2011 3:18 pm, edited 1 time in total.
THEWULFMAN
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Re: Model disappears when the player gets close to It.

Post by THEWULFMAN »

1: Did you increase the scale of the model?
2: Did you edit your sky file view distance settings? If yes, please post it.
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Cerfon Rournes
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Re: Model disappears when the player gets close to It.

Post by Cerfon Rournes »

THEWULFMAN wrote:1: Did you increase the scale of the model?
2: Did you edit your sky file view distance settings? If yes, please post it.
1: Yes. 1.5 scale.
2: Not sure, let me get It..
Here It Is.
Hidden/Spoiler:
SkyInfo()
{
FogColor(128, 128, 128);
FogRange(50.000000, 800.000000);
NearSceneRange(60.000000, 200.000000, 80.000000, 250.000000);
FarSceneRange(300.0, 1000.0);
AmbientColor(60, 60, 60);
CharacterAmbientColor(105,103,121);
TopDirectionalAmbientColor(220,230,240);
BottomDirectionalAmbientColor(50,55,60);
Enable(1);
FogRamp(3);
}

SunInfo()
{
Angle(155.000005, 1.000000);
Color(65, 85, 105);
Texture("");
Degree(0.000000);
BackAngle(210.000028, 0.000000);
BackColor(0, 0, 0);
BackDegree(0.000000);
}

DomeInfo()
{
Texture("SKY_kam1.tga");
Angle(-90.000000);
Ambient(255.000000, 255.000000, 255.000000);
Filter(1);
Threshold(50);
Intensity(50);

Softness(1);
SoftnessParam(60);
TerrainEnable(0);

DomeModel()
{
Geometry("kam1_sky_dome");
}

DomeModel()
{
Geometry("");
Offset(100.0);
MovementScale(0.995);
}



}
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Re: Model disappears when the player gets close to It.

Post by THEWULFMAN »

Cerfon Rournes wrote:1: Yes. 1.5 scale.

There is a good chance this is the issue. If you can, import it to XSI, scale it in XSI, and add lowrez. Then of course use the new model instead. That should solve the issue.

Scaling large models with the .option can be tricky, I had an odd issue like that when I scaled the Hoth hanger up.
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Re: Model disappears when the player goes near it. Not Solve

Post by Cerfon Rournes »

XSI scaling now..thanks for the help so far. :)
EDIT
Problem Solved. Thanks WULF.
__Video link removed__
Bump:
I'm having the same problem now. As I move to a certain angle around a new model, it disappears. I have not done any .option scaling. Ideas?
EDIT
I just tried an export with Ande's ZEtools. Same results.
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