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Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Sep 20, 2010 8:34 am
by Bob
please, could someone hex-edit a snowtrooper cape on a RC-model? thanks in advance
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Sep 20, 2010 10:56 am
by DarthD.U.C.K.
if you want to use neomaz's commando,you can download my improved commandopack, it includes one with a kama. if you want to use the ported model, well then the request is still open
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Sep 20, 2010 12:08 pm
by [Padawan]Helkaan
THEWULFMAN wrote:Can someone please reupload Battefiler's Republic corvette, filefront failed again

Post the request in the "Help me find a PRE-EXISTING asset" topic, we can give you a new dowload link if one is broken.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Sep 20, 2010 12:18 pm
by DarthD.U.C.K.
it was made by Warb_Null btw
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Sep 20, 2010 12:32 pm
by Bob
okey, I tried downloading, but the file (and other files with similar content) got involved in this annoying (-1) error thing
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Sep 20, 2010 12:42 pm
by DarthD.U.C.K.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Sep 20, 2010 12:47 pm
by Bob
got it, thanks

Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Sep 24, 2010 8:19 am
by Lozza
Could some re upload elfies ak 47 model? the filefront update stuffed up the original link.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Sep 25, 2010 6:47 am
by Necromancer
Necromancer wrote:Could someone with modeling experience please make a few clone trooper variants with various backpacks attached, cheers!
C'mon it's such an easy thing to do, and for you modder pros it wont take a lotta doing...
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Sep 25, 2010 6:57 am
by Lozza
Necromancer wrote:Necromancer wrote:Could someone with modeling experience please make a few clone trooper variants with various backpacks attached, cheers!
C'mon it's such an easy thing to do, and for you modder pros it wont take a lotta doing...
I think theres already a few released.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Sep 25, 2010 6:58 am
by DarthD.U.C.K.
why arent you doing it yourself then?
anyway, you should say exactly which backpacks you would like on which trooper to raise the chance of the request getting fulfilled.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Sep 25, 2010 7:02 am
by Lozza
Duck just wondering do you have elfies ak 47 asset?
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Sep 25, 2010 7:08 am
by Necromancer
Well the commercial versions of XSI don't work on my computer (after installing it a message pos up which says that 0 days are left...),SO
Take the random clone trooper and attach a rebl trooper backpakc, by the way u could change the texture(make it appear white and nt brown)but just if u want to,then do a second model with an imperial snowtroper backpack, that's it.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Sep 25, 2010 7:18 am
by Lozza
Necromancer wrote:Well the commercial versions of XSI don't work on my computer (after installing it a message pos up which says that 0 days are left...),SO
Take the random clone trooper and attach a rebl trooper backpakc, by the way u could change the texture(make it appear white and nt brown)but just if u want to,then do a second model with an imperial snowtroper backpack, that's it.
Download the the backpack .msh from one of the clone trooper assets in the assets links thread, then use hex editor to hex edit it on, read up on it.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Sep 25, 2010 7:24 am
by Necromancer
Thnaks for ur help!!
Awww, the various backpakc addon mesh link is broken , a message appears with "an error has occured(-1)", can someone reupload that stuff?Or fix the broken link or whatever the problem is???
Or can't I just use the normal MSH for atatching it to the unit, besides, where to find the Hex editor ,?
I just looked into te How to hex edit addons (MODL chunks) to player models (FAQ) and noticed that hex editing an addon takes definetly sme doing, so forget that hex editing stuff I#m just gonna add it via ODF.(sorry for wandering from the subject)
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Sep 27, 2010 2:43 am
by Lozza
Necromancer wrote:Thnaks for ur help!!
Awww, the various backpakc addon mesh link is broken , a message appears with "an error has occured(-1)", can someone reupload that stuff?Or fix the broken link or whatever the problem is???
Or can't I just use the normal MSH for atatching it to the unit, besides, where to find the Hex editor ,?
I just looked into te How to hex edit addons (MODL chunks) to player models (FAQ) and noticed that hex editing an addon takes definetly sme doing, so forget that hex editing stuff I#m just gonna add it via ODF.(sorry for wandering from the subject)
No probs, if you need some reskinning for the backpacks just tell me : )
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Sep 27, 2010 8:36 pm
by Press_Tilty
A smaller detpack?
I mean they're huge, not trooper could carry around a bunch of those, just look at C4's! They're like two times the size of a card deck, and have about the same power as a detpack.
Plus, this is the past-future!
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Sep 27, 2010 8:50 pm
by Lozza
Press_Tilty wrote:A smaller detpack?
I mean they're huge, not trooper could carry around a bunch of those, just look at C4's! They're like two times the size of a card deck, and have about the same power as a detpack.
Plus, this is the past-future!
Add this to the msh.option file for the detpack. (This might work) (its easy so you can do it your self)
-scale -1.0
( I'm used to not using negative signs, this method may only work for going up in size, not going down)
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Sep 27, 2010 9:32 pm
by kinetosimpetus
Negative won't work. Use 0.5 to shrink in half. 2.0 to double size.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Sep 27, 2010 10:59 pm
by Lozza
kinetosimpetus wrote:Negative won't work. Use 0.5 to shrink in half. 2.0 to double size.
Thats right ^^^ ( I knew that)