How do you apply a XML shader?
Posted: Sat Jun 03, 2006 11:13 am
Anyone have any clue on how to apply a XML shader to a custom made mesh from XSI? I not sure if its done in XSI or not? There is a shader folder in the common folder of each datafolder for maps, but I don't have any idea where to start?
Any ideas?
:
I'm talking about that shine sheen on objects.
Any ideas?
I'm talking about that shine sheen on objects.