Re: The Old Republic
Posted: Mon Jul 25, 2011 12:15 am
for the sith war droid you could delete those plates behind it and replace the droideka's head with a mini AT-AT head.
Get more from your games!
http://www.gametoast.com/
No, thanks.DarthEste01 wrote:for the sith war droid you could delete those plates behind it and replace the droideka's head with a mini AT-AT head.
What?DarthEste01 wrote:i know,but he could left the original gunman skin
No, sice there is the vertical part of the visor on the tor game. I don't really see a reason to delete it.DarthEste01 wrote:and for the vanguard he could rub out the vertical part of the helmet's glass and left just the horizontal part.
That^ thanks Nihillo. I'm just replicating the look of those. Since I can not model a new trooper I try to find models and reskin them so they looks like the original.Nihillo wrote:Those are not his fault, the guys at Bioware made those lazy design choices, Delta is only doing his part and replicating the look of their models. There's nothing that can be done about them.
i was speaking about the republic gunman skin you used in your beta,and i have no problem with the new skin's body the problem is the helmet,it has the same visor than the clones.Delta-1035 wrote:What?DarthEste01 wrote:i know,but he could left the original gunman skin
Maybe I was not clear, the units skins/models I've shown are random pics. For example on Hoth rifleman, rocketeer, sniper.... will be all snow troopers or on Endor (just like the beta) the troopers will be almost all the red ones.DarthEste01 wrote:i was speaking about the republic gunman skin you used in your beta,and i have no problem with the new skin's body the problem is the helmet,it has the same visor than the clones.Delta-1035 wrote:What?DarthEste01 wrote:i know,but he could left the original gunman skin
Oh,and happy birthday!!!![]()
![]()
Why the long face?Delta-1035 wrote:
Also I show you another Bounty Hunter:Hidden/Spoiler:
According to Wookiepedia...Delta-1035 wrote:And now I need some suggestion for the Republic Trooper Commando's weapons, any ideas?
So how about you give his rotatory cannon two firing modes: a concussive bolt mode which has a very slow rate of fire and sends enemies flying but deals little damage, and a rapid fire mode which has a quick rate of fire but overheats somewhat quickly.[Old Republic] Commandos were trained in advanced assault tactics and weaponry. They charged into the battlefield where they made use of massive blaster cannons in order to devastate their enemies with overwhelming and brutal firepower. (...) They were capable equally of taking out enemy bunkers with focused firepower or driving back an Imperial assault with concussive bolts.
Who?DarthEste01 wrote:why has the commando got a head so big?
That's just how NeoMarz's Clone Commando models look. Look up NeoMarz's Delta Commandos pack on Jedi Knight III files...or I can just link you. http://jediknight3.filefront.com/file/D ... osVM;55832 His Delta Commandos and Clones Ultima pack are pretty much the same quality. It's a community model for JKA. http://jediknight3.filefront.com/file/C ... tima;53471 It looks like a mash up of both models.DarthEste01 wrote:why has the commando got a head so big?
the bounty hunter looks awesome
DarthEste01 wrote:I love it!
MUCH better.Delta-1035 wrote:I think it is better than the magnaguard, what do you guys think?