Setting Camera angles
Posted: Wed Apr 02, 2008 6:27 pm
Ok, so i am trying to figure out what each setting is, for each line, and how it affects the camera angle. In the ODF files for units or vehicles, etc.
these lines and numbers right here:
EyePointOffset = "0.0 3.0 2.0"
TrackCenter = "0.0 2.0 -4.0"
TrackOffset = "0.0 2.0 6.0"
TiltValue = "5.0"
I am going through each number, making a drastic change to that one number, then munging ... just to know what each does. But i was hoping maybe some veteran modders might know from experience
hope you can help, save me some (A LOT) of time.
******************ADD ON EDIT*********************
OK i have got this so far:
EyePointOffset = "0.0 3.0 2.0" = Camera position from vehicle origin x,y,z
TrackCenter = "0.0 2.0 -4.0" = Camera tilt axis
TrackOffset = "0.0 2.0 6.0" = Camera Focal Point from vehicle origin x,y,z
But what each number does is next... anyone??
these lines and numbers right here:
EyePointOffset = "0.0 3.0 2.0"
TrackCenter = "0.0 2.0 -4.0"
TrackOffset = "0.0 2.0 6.0"
TiltValue = "5.0"
I am going through each number, making a drastic change to that one number, then munging ... just to know what each does. But i was hoping maybe some veteran modders might know from experience
hope you can help, save me some (A LOT) of time.
******************ADD ON EDIT*********************
OK i have got this so far:
EyePointOffset = "0.0 3.0 2.0" = Camera position from vehicle origin x,y,z
TrackCenter = "0.0 2.0 -4.0" = Camera tilt axis
TrackOffset = "0.0 2.0 6.0" = Camera Focal Point from vehicle origin x,y,z
But what each number does is next... anyone??