XSI .obj to Registered GM 7
Moderator: Moderators
-
computergeek
- General

- Posts: 770
- Joined: Thu Jun 07, 2007 6:26 pm
- Projects :: Halo Warthog vehicle for SWBF2
- xbox live or psn: No gamertag set
- Location: Far Far away....
XSI .obj to Registered GM 7
If I make a model in XSI and export it to an .obj, and I put that into registered Game Maker 7?
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
Re: XSI .obj to Registered GM 7
That's probably something for the GameMaker forums. But if you find out it'd be nice to know the answer.
- swbf_lase
- Major General

- Posts: 647
- Joined: Fri Jul 08, 2005 7:07 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: 127.0.0.1:465
- Contact:
Re: XSI .obj to Registered GM 7
Okay, you're going to need a plugin.
Theres an engine called Irrlicht that has a wrapper for GameMaker 7. I don't know the link to it but I'm sure a quick google search or a search over on the GMC Forums (Gamemaker Community). I also don't know the exact GML for it but it should be in the documentation.
If you need any other gamemaker related help feel free to PM me or Xfire me.
Theres an engine called Irrlicht that has a wrapper for GameMaker 7. I don't know the link to it but I'm sure a quick google search or a search over on the GMC Forums (Gamemaker Community). I also don't know the exact GML for it but it should be in the documentation.
If you need any other gamemaker related help feel free to PM me or Xfire me.
