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Posted: Thu Mar 16, 2006 11:06 pm
by EraOfDesann
Teancum wrote:Electric Judgement (Plo's orange force lightning) is now in.


Awesome! I'm looking forward to trying it. :)

Posted: Thu Mar 16, 2006 11:09 pm
by JabbaLovesLava
As am I. Plo Koon is my all time favorite jedi, along with Kit Fisto. Can't wait to try him. :D

Posted: Thu Mar 16, 2006 11:31 pm
by EraOfDesann
Yeah, I like Plo a lot too. I used him all the time in Jedi Power Battles. Good times, good times...

Posted: Thu Mar 16, 2006 11:43 pm
by JabbaLovesLava
I otught i was the only one who had ever played Power Battles :) I got stuck on tatooine tho :( ANyways, what in the future for this map Tean'?

Posted: Thu Mar 16, 2006 11:47 pm
by EraOfDesann
Yeah Tatooine was a hard map!

Posted: Thu Mar 16, 2006 11:52 pm
by Teancum
Now if we could only get some reverse grip animations and an Ali Gallia model. :P:D

I'm doing what I can to get all of the bugs fixed for Bespin, so let me know the bugs you all have found again (aside from AI bugs).

Posted: Thu Mar 16, 2006 11:54 pm
by EraOfDesann
Well, sounds, but I'm sure you already know about that. :wink:

Posted: Sat Mar 18, 2006 6:36 pm
by JabbaLovesLava
Teancum, today i played Bespin in conquest mode (first time) and i loved it. It was just like... WOW. Dogfighting there pwned. The only thing ididnt like is that instead of fighters and bombers you should ONLY have intereceptors. But that's just what i think.

Posted: Sat Mar 18, 2006 7:18 pm
by Schizo
JabbaLovesLava wrote:Teancum, today i played Bespin in conquest mode (first time) and i loved it. It was just like... WOW. Dogfighting there pwned. The only thing ididnt like is that instead of fighters and bombers you should ONLY have intereceptors. But that's just what i think.
Naw, I like the bombers. Nothing better than bombing the crap out of the Imperials on their last platform with a Y-Wing. It's really fun. Though the real showcase of this map, is, of course, and always will be, the dogfighting.

Nice job on the map so far, Tean.

Posted: Thu Mar 23, 2006 10:39 am
by squipple
Alright, after getting that multiplayer thing figured out, I can play a few modes in multiplayer again. I deleted the old Platforms folder and re-installed it. Conquest and Assault work perfect, 1-flag works, but there's no sound at all except that little sound that plays when you spawn. 2-flag still crashes on load. These results are from using a non-dedicated host server.

It's just consmetic, but I also noticed one thing that I never noticed before. Around the center CP, there are pipes coming down. Two of them are much darker than the rest.

Posted: Sat Mar 25, 2006 9:48 pm
by flubsy
i can't get it to appear on my map list for some reason... :(

Posted: Sun Mar 26, 2006 12:45 pm
by Leviathan
Off-topic : flubsy, first, make sure that you've downloaded the latest version of this Star Wars Battlefront II map, additionally to the 1.1 Patch intended to this game, available at this URL.
Next, please check if you've extracted the content of "bes1_b90.zip" into the following path : "LucasArts\Star Wars Battlefront II\GameData\AddOn".

Posted: Sun Mar 26, 2006 3:05 pm
by Tuskenjedi
I downloaded it but there is no special jedi like plo koon or something, i think it makes me download v1.
Help please. :? :? :atat:

Posted: Wed Mar 29, 2006 8:41 am
by Guest
about GCW conquest mode?

Teancum
plz add into gsw conquest TIE Phantom.

Posted: Wed Mar 29, 2006 10:29 am
by Teancum
Maybe. Adding everything that people ask for takes up way to much time.

Posted: Wed Mar 29, 2006 5:47 pm
by ekmek
any chance of getting droids versus storm troopers :)

Posted: Fri Mar 31, 2006 12:06 pm
by Teancum
*Updates* (what's included in the next release)

-All vehicles but XL are fixed (haven't got to XL yet)
-Currently adding death regions where all known wall hacks are so 'honest' gamers can play in peace
-Vehicles are all fixed (icons are there, the speeds are better, AND the chunks have gravity when you explode :D )
-Fixed sounds will be somewhat included in the next version (there are no jedi in the space sound lvls and I have trouble making new ones, so the jedi will only have sounds in Hero Assault)


I've been thinking of adding two more CP's for XL, one in each 'connecting tunnel' to keep things really crazy. What do you all think?

Posted: Fri Mar 31, 2006 2:32 pm
by Guest
Teancum
TIE Phantom? You will add TIE Phantom?

Posted: Fri Mar 31, 2006 2:53 pm
by Teancum
Probably not.

Posted: Fri Mar 31, 2006 3:02 pm
by Guest
Teancum
why?