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can you make a vehicle autopiloted in bf1?

Posted: Thu Feb 17, 2011 8:59 pm
by jdee/barc
Is it possible to make a vehicle autopiloted in SWBF1?

Re: can you make a vehicle autopiloted in bf1?

Posted: Thu Feb 17, 2011 9:03 pm
by bamdur123
taht would require ai programmign if i am correct. you couldnt create that using mod tools.

Re: can you make a vehicle autopiloted in bf1?

Posted: Thu Feb 17, 2011 9:28 pm
by jdee/barc
I don't exactly understand. So what you are saying is that I have to somehow ai program the vehicle that i want autopiloted?

Re: can you make a vehicle autopiloted in bf1?

Posted: Thu Feb 17, 2011 9:58 pm
by bamdur123
Yes you would need to be able to rescript vehicle programmign to allow that . like ai driving

Re: can you make a vehicle autopiloted in bf1?

Posted: Thu Feb 17, 2011 11:23 pm
by Teancum
Does the odf parameter pilottype = "self" not work in SWBF1 or something?

Re: can you make a vehicle autopiloted in bf1?

Posted: Fri Feb 18, 2011 12:44 am
by THEWULFMAN
Teancum wrote:Does the odf parameter pilottype = "self" not work in SWBF1 or something?
This was my first thought :?
Asfaik That works in BF1, The ODF Paremter list I have was for BF1, And it had it on there :yes:

Re: can you make a vehicle autopiloted in bf1?

Posted: Fri Feb 18, 2011 12:53 am
by jango
You can have autofiring turrets, but I don't think you can have autopiloted vehicles.

Re: can you make a vehicle autopiloted in bf1?

Posted: Fri Feb 18, 2011 7:30 am
by Teancum
You sure on that? I seem to remember this working before. All that happens is that it becomes an AI "unit". How is that any different from the AI foot soldier driving a vehicle?

Re: can you make a vehicle autopiloted in bf1?

Posted: Fri Feb 18, 2011 7:29 pm
by jdee/barc
I think I saw this work some where. so i guess i'll just test it.